#include "BSPCreator.h" #include "BSPUtil.h" #include "XModel/Gltf/GltfBinInput.h" #include "XModel/Gltf/GltfTextInput.h" #include "XModel/Gltf/Internal/GltfAccessor.h" #include "XModel/Gltf/Internal/GltfBuffer.h" #include "XModel/Gltf/Internal/GltfBufferView.h" #include "XModel/Gltf/JsonGltf.h" #include "XModel/Tangentspace.h" #pragma warning(push, 0) #include #pragma warning(pop) #include #include #include #include #include #include #include namespace { struct AccessorsForVertex { unsigned m_position_accessor; unsigned m_normal_accessor; std::optional m_color_accessor; std::optional m_uv_accessor; unsigned m_index_accessor; }; void RhcToLhcCoordinates(float (&coords)[3]) { const float two[3]{coords[0], coords[1], coords[2]}; coords[0] = two[0]; coords[1] = -two[2]; coords[2] = two[1]; } void RhcToLhcIndices(unsigned (&indices)[3]) { const unsigned two[3]{indices[0], indices[1], indices[2]}; indices[0] = two[2]; indices[1] = two[1]; indices[2] = two[0]; } } // namespace namespace { using namespace BSP; using namespace gltf; class GltfLoadException final : std::exception { public: explicit GltfLoadException(std::string message) : m_message(std::move(message)) { } [[nodiscard]] const std::string& Str() const { return m_message; } [[nodiscard]] const char* what() const noexcept override { return m_message.c_str(); } private: std::string m_message; }; class BSPLoader { private: BSPData* m_bsp; BSPWorld* m_curr_bsp_world; bool m_is_world_gfx; std::vector> m_accessors; std::vector> m_buffer_views; std::vector> m_buffers; std::optional GetAccessorForIndex(const char* attributeName, const std::optional index, std::initializer_list allowedAccessorTypes, std::initializer_list allowedAccessorComponentTypes) const { if (!index) return std::nullopt; if (*index > m_accessors.size()) throw GltfLoadException(std::format("Index for {} accessor out of bounds", attributeName)); auto* accessor = m_accessors[*index].get(); const auto maybeType = accessor->GetType(); if (maybeType) { if (std::ranges::find(allowedAccessorTypes, *maybeType) == allowedAccessorTypes.end()) throw GltfLoadException(std::format("Accessor for {} has unsupported type {}", attributeName, static_cast(*maybeType))); } const auto maybeComponentType = accessor->GetComponentType(); if (maybeComponentType) { if (std::ranges::find(allowedAccessorComponentTypes, *maybeComponentType) == allowedAccessorComponentTypes.end()) throw GltfLoadException( std::format("Accessor for {} has unsupported component type {}", attributeName, static_cast(*maybeComponentType))); } return accessor; } static void VerifyAccessorVertexCount(const char* accessorType, const Accessor* accessor, const size_t vertexCount) { if (accessor->GetCount() != vertexCount) throw GltfLoadException(std::format("Element count of {} accessor does not match expected vertex count of {}", accessorType, vertexCount)); } using Transform3f = Eigen::Transform; Eigen::Matrix4f createNodeMatrix(const gltf::JsonNode& node) { if (node.matrix) return Eigen::Matrix4f({ {(*node.matrix)[0], (*node.matrix)[4], (*node.matrix)[8], (*node.matrix)[12]}, {(*node.matrix)[1], (*node.matrix)[5], (*node.matrix)[9], (*node.matrix)[13]}, {(*node.matrix)[2], (*node.matrix)[6], (*node.matrix)[10], (*node.matrix)[14]}, {(*node.matrix)[3], (*node.matrix)[7], (*node.matrix)[11], (*node.matrix)[15]} }); float localTranslation[3]; float localRotation[4]; float localScale[3]; if (node.translation) { localTranslation[0] = (*node.translation)[0]; localTranslation[1] = (*node.translation)[1]; localTranslation[2] = (*node.translation)[2]; } else { localTranslation[0] = 0.0f; localTranslation[1] = 0.0f; localTranslation[2] = 0.0f; } if (node.rotation) { localRotation[0] = (*node.rotation)[0]; localRotation[1] = (*node.rotation)[1]; localRotation[2] = (*node.rotation)[2]; localRotation[3] = (*node.rotation)[3]; } else { localRotation[0] = 0.0f; localRotation[1] = 0.0f; localRotation[2] = 0.0f; localRotation[3] = 1.0f; } if (node.scale) { localScale[0] = (*node.scale)[0]; localScale[1] = (*node.scale)[1]; localScale[2] = (*node.scale)[2]; } else { localScale[0] = 1.0f; localScale[1] = 1.0f; localScale[2] = 1.0f; } Eigen::Vector3f translation(localTranslation[0], localTranslation[1], localTranslation[2]); Eigen::Quaternionf rotation(localRotation[3], localRotation[0], localRotation[1], localRotation[2]); // GLTF is XYZW, Eigen is WXYZ Eigen::Vector3f scale(localScale[0], localScale[1], localScale[2]); Transform3f T; T = T.fromPositionOrientationScale(translation, rotation, scale); return T.matrix(); } unsigned CreateVertices( const AccessorsForVertex& accessorsForVertex, const gltf::JsonNode& node, Eigen::Matrix4f& nodeMatrix, BSPSurface& surface, vec4_t vertexColor) { // clang-format off const auto* positionAccessor = GetAccessorForIndex( "POSITION", accessorsForVertex.m_position_accessor, { JsonAccessorType::VEC3 }, { JsonAccessorComponentType::FLOAT } ).value_or(nullptr); // clang-format on assert(positionAccessor != nullptr); const auto vertexCount = positionAccessor->GetCount(); NullAccessor nullAccessor(vertexCount); OnesAccessor onesAccessor(vertexCount); // clang-format off const auto* normalAccessor = GetAccessorForIndex( "NORMAL", accessorsForVertex.m_normal_accessor, { JsonAccessorType::VEC3 }, { JsonAccessorComponentType::FLOAT } ).value_or(nullptr); VerifyAccessorVertexCount("NORMAL", normalAccessor, vertexCount); assert(normalAccessor != nullptr); const auto* uvAccessor = GetAccessorForIndex( "TEXCOORD_0", accessorsForVertex.m_uv_accessor, { JsonAccessorType::VEC2 }, { JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT } ).value_or(&nullAccessor); VerifyAccessorVertexCount("TEXCOORD_0", uvAccessor, vertexCount); const auto* colorAccessor = GetAccessorForIndex( "COLOR_0", accessorsForVertex.m_color_accessor, { JsonAccessorType::VEC3, JsonAccessorType::VEC4 }, { JsonAccessorComponentType::FLOAT, JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT } ).value_or(&onesAccessor); VerifyAccessorVertexCount("COLOR_0", colorAccessor, vertexCount); const auto* indexAccessor = GetAccessorForIndex( "INDICES", accessorsForVertex.m_index_accessor, { JsonAccessorType::SCALAR }, { JsonAccessorComponentType::UNSIGNED_BYTE, JsonAccessorComponentType::UNSIGNED_SHORT, JsonAccessorComponentType::UNSIGNED_INT } ).value_or(nullptr); assert(indexAccessor != nullptr); // clang-format on const auto indexCount = indexAccessor->GetCount(); if (indexCount % 3 != 0) throw GltfLoadException("Index count must be dividable by 3 for triangles"); const auto faceCount = indexCount / 3u; if (faceCount > UINT16_MAX) throw GltfLoadException("Face count exceeded the UINT16_MAX"); surface.vertexCount = static_cast(vertexCount); surface.triCount = static_cast(faceCount); surface.indexOfFirstIndex = static_cast(m_curr_bsp_world->indices.size()); surface.indexOfFirstVertex = static_cast(m_curr_bsp_world->vertices.size()); for (auto faceIndex = 0u; faceIndex < faceCount; faceIndex++) { unsigned indices[3]; if (!indexAccessor->GetUnsigned(faceIndex * 3u + 0u, indices[0]) || !indexAccessor->GetUnsigned(faceIndex * 3u + 1u, indices[1]) || !indexAccessor->GetUnsigned(faceIndex * 3u + 2u, indices[2])) { assert(false); } if (indices[0] > UINT16_MAX || indices[1] > UINT16_MAX || indices[2] > UINT16_MAX) throw GltfLoadException("Index number exceeded the UINT16_MAX"); RhcToLhcIndices(indices); m_curr_bsp_world->indices.emplace_back(static_cast(indices[0])); m_curr_bsp_world->indices.emplace_back(static_cast(indices[1])); m_curr_bsp_world->indices.emplace_back(static_cast(indices[2])); } const auto vertexOffset = static_cast(m_curr_bsp_world->vertices.size()); m_curr_bsp_world->vertices.reserve(vertexOffset + vertexCount); for (auto vertexIndex = 0u; vertexIndex < vertexCount; vertexIndex++) { BSPVertex vertex; if (!positionAccessor->GetFloatVec3(vertexIndex, vertex.pos.v) || !normalAccessor->GetFloatVec3(vertexIndex, vertex.normal.v) || !colorAccessor->GetFloatVec4(vertexIndex, vertex.color.v) || !uvAccessor->GetFloatVec2(vertexIndex, vertex.texCoord.v)) { assert(false); } vertex.color.x *= vertexColor.x; vertex.color.y *= vertexColor.y; vertex.color.z *= vertexColor.z; vertex.color.w *= vertexColor.w; Eigen::Vector4f position(vertex.pos.x, vertex.pos.y, vertex.pos.z, 1.0f); Eigen::Vector4f transformedPosition = nodeMatrix * position; vertex.pos.x = transformedPosition.x(); vertex.pos.y = transformedPosition.y(); vertex.pos.z = transformedPosition.z(); RhcToLhcCoordinates(vertex.pos.v); RhcToLhcCoordinates(vertex.normal.v); m_curr_bsp_world->vertices.emplace_back(vertex); } // generate tangent and binormal vectors tangent_space::VertexData vertexData{ &m_curr_bsp_world->vertices[surface.indexOfFirstVertex].pos, sizeof(BSPVertex), &m_curr_bsp_world->vertices[surface.indexOfFirstVertex].normal, sizeof(BSPVertex), &m_curr_bsp_world->vertices[surface.indexOfFirstVertex].texCoord, sizeof(BSPVertex), &m_curr_bsp_world->vertices[surface.indexOfFirstVertex].tangent, sizeof(BSPVertex), &m_curr_bsp_world->vertices[surface.indexOfFirstVertex].binormal, sizeof(BSPVertex), &m_curr_bsp_world->indices[surface.indexOfFirstIndex], }; tangent_space::CalculateTangentSpace(vertexData, faceCount, vertexCount); return vertexOffset; } bool addNodeToBSP(const JsonRoot& jRoot, const gltf::JsonNode& node) { Eigen::Matrix4f nodeMatrix = createNodeMatrix(node); if (m_is_world_gfx && node.extensions && node.extensions->KHR_lights_punctual) { int lightIndex = node.extensions->KHR_lights_punctual->light; assert(lightIndex >= 0); if (m_bsp->lights[lightIndex].hasPosBeenSet == true) con::warn("Internal error, multiple nodes reference the same light. Light positions/rotations are likely incorrect."); Eigen::Vector4f position(0, 0, 0, 1.0f); Eigen::Vector4f transformedPosition = nodeMatrix * position; m_bsp->lights[lightIndex].pos = vec3_t{transformedPosition.x(), transformedPosition.y(), transformedPosition.z()}; RhcToLhcCoordinates(m_bsp->lights[lightIndex].pos.v); // GLTF spec uses +Y up and the default light direction is straight down Eigen::Vector3f defaultDirection(0.0f, -1.0f, 0.0f); Eigen::Affine3f affineTransform(nodeMatrix); Eigen::Matrix3f rotationMatrix = affineTransform.rotation(); Eigen::Vector3f outputDirection = rotationMatrix * defaultDirection; outputDirection.normalize(); m_bsp->lights[lightIndex].direction = vec3_t{outputDirection.x(), outputDirection.y(), outputDirection.z()}; m_bsp->lights[lightIndex].hasPosBeenSet = true; return true; } if (node.mesh) { assert(jRoot.meshes); const auto& mesh = jRoot.meshes.value()[node.mesh.value()]; for (const auto& primitive : mesh.primitives) { if (!primitive.indices) throw GltfLoadException("Requires primitives indices"); if (primitive.mode.value_or(JsonMeshPrimitivesMode::TRIANGLES) != JsonMeshPrimitivesMode::TRIANGLES) throw GltfLoadException("Only triangles are supported"); if (!primitive.attributes.POSITION) throw GltfLoadException("Requires primitives attribute POSITION"); if (!primitive.attributes.NORMAL) throw GltfLoadException("Requires primitives attribute NORMAL"); const AccessorsForVertex accessorsForVertex{ .m_position_accessor = *primitive.attributes.POSITION, .m_normal_accessor = *primitive.attributes.NORMAL, .m_color_accessor = primitive.attributes.COLOR_0, .m_uv_accessor = primitive.attributes.TEXCOORD_0, .m_index_accessor = *primitive.indices, }; BSPSurface surface; if (primitive.material) surface.materialIndex = *primitive.material; else surface.materialIndex = m_curr_bsp_world->materials.size() - 1; // last material is used for colour only meshes vec4_t vertexColour = m_curr_bsp_world->materials.at(surface.materialIndex).materialColour; CreateVertices(accessorsForVertex, node, nodeMatrix, surface, vertexColour); m_curr_bsp_world->surfaces.emplace_back(surface); return true; } } return false; } static std::vector GetRootNodes(const JsonRoot& jRoot) { if (!jRoot.nodes || jRoot.nodes->empty()) return {}; const auto nodeCount = jRoot.nodes->size(); std::vector rootNodes; std::vector isChild(nodeCount); for (const auto& node : jRoot.nodes.value()) { if (!node.children) continue; for (const auto childIndex : node.children.value()) { if (childIndex >= nodeCount) throw GltfLoadException("Illegal child index"); if (isChild[childIndex]) throw GltfLoadException("Node hierarchy is not a set of disjoint strict trees"); isChild[childIndex] = true; } } for (auto nodeIndex = 0u; nodeIndex < nodeCount; nodeIndex++) { if (!isChild[nodeIndex]) rootNodes.emplace_back(nodeIndex); } return rootNodes; } void LoadMaterials(const JsonRoot& jRoot) { if (jRoot.materials) { m_curr_bsp_world->materials.reserve((*jRoot.materials).size()); for (auto& jsMaterial : *jRoot.materials) { BSPMaterial material; if (jsMaterial.name && (*jsMaterial.name).length() != 0) material.materialName = *jsMaterial.name; else material.materialName = ""; if (jsMaterial.pbrMetallicRoughness) { if (jsMaterial.pbrMetallicRoughness->baseColorFactor) { material.materialColour.x = (*jsMaterial.pbrMetallicRoughness->baseColorFactor)[0]; material.materialColour.y = (*jsMaterial.pbrMetallicRoughness->baseColorFactor)[1]; material.materialColour.z = (*jsMaterial.pbrMetallicRoughness->baseColorFactor)[2]; material.materialColour.w = (*jsMaterial.pbrMetallicRoughness->baseColorFactor)[3]; } else { material.materialColour.x = 1.0f; material.materialColour.y = 1.0f; material.materialColour.z = 1.0f; material.materialColour.w = 1.0f; } if (jsMaterial.pbrMetallicRoughness->baseColorTexture) material.materialType = MATERIAL_TYPE_TEXTURE; else material.materialType = MATERIAL_TYPE_COLOUR; } else { material.materialType = MATERIAL_TYPE_COLOUR; material.materialColour.x = 1.0f; material.materialColour.y = 1.0f; material.materialColour.z = 1.0f; material.materialColour.w = 1.0f; } m_curr_bsp_world->materials.emplace_back(material); } } // last material is used when a primitve has no material/colour data BSPMaterial colorMaterial; colorMaterial.materialType = MATERIAL_TYPE_COLOUR; colorMaterial.materialName = ""; colorMaterial.materialColour.x = 1.0f; colorMaterial.materialColour.y = 1.0f; colorMaterial.materialColour.z = 1.0f; colorMaterial.materialColour.w = 1.0f; m_curr_bsp_world->materials.emplace_back(colorMaterial); } void LoadLights(const JsonRoot& jRoot) { if (!jRoot.extensions) return; if (!jRoot.extensions->KHR_lights_punctual) return; if (!jRoot.extensions->KHR_lights_punctual->lights) return; const std::vector& jsLightArray = jRoot.extensions->KHR_lights_punctual->lights.value(); m_bsp->lights.reserve(jsLightArray.size()); for (const JsonPunctualLight& jsLight : jsLightArray) { if (jsLight.type == JsonPunctualLightType::POINT) con::error("Any point lights will be converted to a spotlight as point lights are unsupported right now."); BSPLight light{}; // position and direction data will be set during node traversal light.hasPosBeenSet = false; if (!jsLight.color) { light.colour.x = 1.0f; light.colour.y = 1.0f; light.colour.z = 1.0f; } else { light.colour.x = (*jsLight.color)[0]; light.colour.y = (*jsLight.color)[1]; light.colour.z = (*jsLight.color)[2]; } if (!jsLight.intensity) light.intensity = 100000.0f; // adjusted from spec to better match BO2 else light.intensity = *jsLight.intensity; if (!jsLight.range) light.range = 1000.0f; // adjusted from spec to better match BO2 else light.range = *jsLight.range; if (jsLight.type == JsonPunctualLightType::DIRECTIONAL) { light.type = LIGHT_TYPE_DIRECTIONAL; } else if (jsLight.type == JsonPunctualLightType::POINT) { light.type = LIGHT_TYPE_POINT; } else // JsonPunctualLightType::SPOT { light.type = LIGHT_TYPE_SPOT; assert(jsLight.spot); if (!jsLight.spot->innerConeAngle) light.innerConeAngle = 0.0f; else light.innerConeAngle = *jsLight.spot->innerConeAngle; if (!jsLight.spot->outerConeAngle) light.outerConeAngle = 3.14159265359f / 4.0f; /// spec of 45 degrees else light.outerConeAngle = *jsLight.spot->outerConeAngle; } m_bsp->lights.emplace_back(light); } } void TraverseNodes(const JsonRoot& jRoot) { // Make sure there are any nodes to traverse if (!jRoot.nodes || jRoot.nodes->empty()) return; std::deque nodeQueue; const std::vector rootNodes = GetRootNodes(jRoot); for (const auto rootNode : rootNodes) nodeQueue.emplace_back(rootNode); while (!nodeQueue.empty()) { const auto& node = jRoot.nodes.value()[nodeQueue.front()]; nodeQueue.pop_front(); if (node.children) { for (const auto childIndex : *node.children) nodeQueue.emplace_back(childIndex); if (node.matrix || node.translation || node.rotation || node.scale) con::warn("Parent node has position data that won't be used"); } addNodeToBSP(jRoot, node); } } void CreateBuffers(const JsonRoot& jRoot, Input& gltfInput) { if (!jRoot.buffers) return; m_buffers.reserve(jRoot.buffers->size()); for (const auto& jBuffer : *jRoot.buffers) { if (!jBuffer.uri) { const void* embeddedBufferPtr = nullptr; size_t embeddedBufferSize = 0u; if (!gltfInput.GetEmbeddedBuffer(embeddedBufferPtr, embeddedBufferSize) || embeddedBufferSize == 0u) throw GltfLoadException("Buffer tried to access embedded data when there is none"); m_buffers.emplace_back(std::make_unique(embeddedBufferPtr, embeddedBufferSize)); } else if (DataUriBuffer::IsDataUri(*jBuffer.uri)) { auto dataUriBuffer = std::make_unique(); if (!dataUriBuffer->ReadDataFromUri(*jBuffer.uri)) throw GltfLoadException("Buffer has invalid data uri"); m_buffers.emplace_back(std::move(dataUriBuffer)); } else { throw GltfLoadException("File buffers are not supported"); } } } void CreateBufferViews(const JsonRoot& jRoot) { if (!jRoot.bufferViews) return; m_buffer_views.reserve(jRoot.bufferViews->size()); for (const auto& jBufferView : *jRoot.bufferViews) { if (jBufferView.buffer >= m_buffers.size()) throw GltfLoadException("Buffer view references invalid buffer"); const auto* buffer = m_buffers[jBufferView.buffer].get(); const auto offset = jBufferView.byteOffset.value_or(0u); const auto length = jBufferView.byteLength; const auto stride = jBufferView.byteStride.value_or(0u); if (offset + length > buffer->GetSize()) throw GltfLoadException("Buffer view is defined larger as underlying buffer"); m_buffer_views.emplace_back(std::make_unique(buffer, offset, length, stride)); } } void CreateAccessors(const JsonRoot& jRoot) { if (!jRoot.accessors) return; m_accessors.reserve(jRoot.accessors->size()); for (const auto& jAccessor : *jRoot.accessors) { if (!jAccessor.bufferView) { m_accessors.emplace_back(std::make_unique(jAccessor.count)); continue; } if (*jAccessor.bufferView >= m_buffer_views.size()) throw GltfLoadException("Accessor references invalid buffer view"); const auto* bufferView = m_buffer_views[*jAccessor.bufferView].get(); const auto byteOffset = jAccessor.byteOffset.value_or(0u); if (jAccessor.componentType == JsonAccessorComponentType::FLOAT) m_accessors.emplace_back(std::make_unique(bufferView, jAccessor.type, byteOffset, jAccessor.count)); else if (jAccessor.componentType == JsonAccessorComponentType::UNSIGNED_BYTE) m_accessors.emplace_back(std::make_unique(bufferView, jAccessor.type, byteOffset, jAccessor.count)); else if (jAccessor.componentType == JsonAccessorComponentType::UNSIGNED_SHORT) m_accessors.emplace_back(std::make_unique(bufferView, jAccessor.type, byteOffset, jAccessor.count)); else if (jAccessor.componentType == JsonAccessorComponentType::UNSIGNED_INT) m_accessors.emplace_back(std::make_unique(bufferView, jAccessor.type, byteOffset, jAccessor.count)); else throw GltfLoadException(std::format("Accessor has unsupported component type {}", static_cast(jAccessor.componentType))); } } public: bool addGLTFDataToBSP(Input& gltfInput, bool isGfxWorld) { JsonRoot jRoot; try { jRoot = gltfInput.GetJson().get(); } catch (const nlohmann::json::exception& e) { con::error("Failed to parse GLTF JSON: {}", e.what()); return false; } try { m_is_world_gfx = isGfxWorld; if (isGfxWorld) m_curr_bsp_world = &m_bsp->gfxWorld; else m_curr_bsp_world = &m_bsp->colWorld; m_accessors.clear(); m_buffer_views.clear(); m_buffers.clear(); CreateBuffers(jRoot, gltfInput); CreateBufferViews(jRoot); CreateAccessors(jRoot); if (isGfxWorld) // lights aren't needed in collision data LoadLights(jRoot); LoadMaterials(jRoot); TraverseNodes(jRoot); // requires materials and lights } catch (const GltfLoadException& e) { con::error("Failed to load GLTF: {}", e.Str()); return false; } return true; } BSPLoader(BSPData* bsp) : m_bsp(bsp) { m_curr_bsp_world = nullptr; m_is_world_gfx = false; }; }; } // namespace namespace BSP { std::unique_ptr createBSPData(std::string& mapName, ISearchPath& searchPath) { bool seperateColFile = true; bool isGfxFileGltf = true; bool isColFileGltf = true; std::string gfxFilePath = BSPUtil::getFileNameForBSPAsset("map_gfx.gltf"); auto gfxFile = searchPath.Open(gfxFilePath); if (!gfxFile.IsOpen()) { isGfxFileGltf = false; gfxFilePath = BSPUtil::getFileNameForBSPAsset("map_gfx.glb"); gfxFile = searchPath.Open(gfxFilePath); if (!gfxFile.IsOpen()) { con::error("BSP Creator: Can't find map_gfx.gltf or map_gfx.glb."); return nullptr; } } std::string colFilePath = BSPUtil::getFileNameForBSPAsset("map_col.gltf"); auto colFile = searchPath.Open(colFilePath); if (!colFile.IsOpen()) { isColFileGltf = false; colFilePath = BSPUtil::getFileNameForBSPAsset("map_col.glb"); colFile = searchPath.Open(colFilePath); if (!colFile.IsOpen()) { con::info("BSP Creator: generating colision data from GLTF graphics data."); seperateColFile = false; } } std::unique_ptr bsp = std::make_unique(); bsp->name = mapName; bsp->bspName = "maps/mp/" + mapName + ".d3dbsp"; BSPLoader loader(bsp.get()); if (isGfxFileGltf) { gltf::TextInput input; if (!input.ReadGltfData(*gfxFile.m_stream)) return nullptr; if (!loader.addGLTFDataToBSP(input, true)) return nullptr; } else { gltf::BinInput input; if (!input.ReadGltfData(*gfxFile.m_stream)) return nullptr; if (!loader.addGLTFDataToBSP(input, true)) return nullptr; } if (seperateColFile) { if (isColFileGltf) { gltf::TextInput input; if (!input.ReadGltfData(*colFile.m_stream)) return nullptr; if (!loader.addGLTFDataToBSP(input, false)) return nullptr; } else { gltf::BinInput input; if (!input.ReadGltfData(*colFile.m_stream)) return nullptr; if (!loader.addGLTFDataToBSP(input, false)) return nullptr; } } else bsp->colWorld = bsp->gfxWorld; return bsp; } } // namespace BSP