#options GAME (IW3, IW4, IW5, T5, T6) #filename "Game/" + GAME + "/Image/ImageLoaderEmbedded" + GAME + ".h" // This file was templated. // See ImageLoaderEmbedded.h.template. // Do not modify, changes will be lost. #pragma once #include "Asset/IAssetCreator.h" #set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\"" #include GAME_HEADER #include "SearchPath/ISearchPath.h" #include "Utils/MemoryManager.h" #include namespace image { #set LOADER_METHOD "CreateLoaderEmbedded" + GAME std::unique_ptr> LOADER_METHOD(MemoryManager& memory, ISearchPath& searchPath); } // namespace image