#include "MenuAssetZoneState.h" #include "Utils/StringUtils.h" using namespace menu; void MenuAssetZoneState::AddFunction(std::unique_ptr function) { std::string lowerCaseFunctionName(function->m_name); utils::MakeStringLowerCase(lowerCaseFunctionName); m_functions_by_name.emplace(std::make_pair(lowerCaseFunctionName, function.get())); m_functions.emplace_back(std::move(function)); } void MenuAssetZoneState::AddMenu(std::unique_ptr menu) { m_menus.emplace_back(std::move(menu)); } void MenuAssetZoneState::AddMenusToLoad(std::string menuName, std::vector menusToLoad) { m_menus_to_load_by_menu.emplace(std::make_pair(std::move(menuName), std::move(menusToLoad))); }