#pragma once #include "Asset/IAssetCreator.h" #include "Game/IW4/IW4.h" #include "SearchPath/ISearchPath.h" #include "Utils/MemoryManager.h" #include "Zone/Zone.h" #include namespace IW4 { std::unique_ptr> CreateLocalizeLoader(MemoryManager& memory, ISearchPath& searchPath, Zone& zone); } // namespace IW4