#pragma once #include "Parsing/ZoneDefinition/ZoneDefinitionParser.h" class SequenceZoneDefinitionAssetList final : public ZoneDefinitionParser::sequence_t { static constexpr auto CAPTURE_ASSET_LIST_NAME = 1; protected: void ProcessMatch(ZoneDefinitionParserState* state, SequenceResult& result) const override; public: SequenceZoneDefinitionAssetList(); };