#include "ZoneWriting.h" #include "Game/IW4/ZoneWriterFactoryIW4.h" #include "Game/T6/ZoneWriterFactoryT6.h" #include "Writing/IZoneWriterFactory.h" IZoneWriterFactory* ZoneWriterFactories[] { new IW4::ZoneWriterFactory(), new T6::ZoneWriterFactory() }; bool ZoneWriting::WriteZone(std::ostream& stream, Zone* zone) { return true; }