#pragma once #include "Game/IW4/IW4.h" #include "Loading/AssetLoadingActions.h" namespace IW4 { class Actions_XModel final : public AssetLoadingActions { public: explicit Actions_XModel(Zone& zone); void SetModelSurfs(XModelLodInfo* lodInfo, XModelSurfs* modelSurfs) const; }; } // namespace IW4