#options GAME(IW3, IW4, IW5, QOS, T4, T5, T6) #filename "Game/" + GAME + "/Image/ImageToCommonConverter" + GAME + ".h" #set GAME_HEADER "\"Game/" + GAME + "/" + GAME + ".h\"" // This file was templated. // See ImageToCommonConverter.h.template. // Do not modify, changes will be lost. #pragma once #include "Image/ImageToCommonConverter.h" #include GAME_HEADER #set CLASS_NAME "ToCommonConverter" + GAME namespace image { class CLASS_NAME final : public ToCommonConverter { public: std::unique_ptr Convert(const XAssetInfoGeneric& assetInfo, ISearchPath& searchPath) override; }; } // namespace xmodel