#include "TechniqueFileParserState.h" namespace techset { TechniqueParserState::TechniqueParserState(std::string techniqueName, const CommonCodeSourceInfos& codeSourceInfos, const CommonStreamRoutingInfos& routingInfos) : m_technique(std::make_unique(std::move(techniqueName))), m_code_source_infos(codeSourceInfos), m_routing_infos(routingInfos), m_in_pass(false), m_in_shader(false), m_current_shader(ShaderSelector::VERTEX_SHADER) { } } // namespace techset