#pragma once #include "IObjLoader.h" #include "SearchPath/ISearchPath.h" #include "Zone/Zone.h" namespace IW4 { class ObjLoader final : public IObjLoader { public: void LoadReferencedContainersForZone(ISearchPath& searchPath, Zone& zone) const override; void UnloadContainersOfZone(Zone& zone) const override; void ConfigureCreatorCollection(AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt) const override; }; } // namespace IW4