#include "SequenceLocalizeFileLanguageValue.h" #include "Parsing/Simple/Matcher/SimpleMatcherFactory.h" #include "Utils/Logging/Log.h" #include SequenceLocalizeFileLanguageValue::SequenceLocalizeFileLanguageValue() { const SimpleMatcherFactory create(this); AddMatchers({ create.KeywordPrefix("LANG_").Capture(CAPTURE_LANGUAGE_NAME), create.String().Capture(CAPTURE_ENTRY_VALUE), create.Type(SimpleParserValueType::NEW_LINE), }); } void SequenceLocalizeFileLanguageValue::ProcessMatch(LocalizeFileParserState* state, SequenceResult& result) const { const auto& langToken = result.NextCapture(CAPTURE_LANGUAGE_NAME); const auto& valueToken = result.NextCapture(CAPTURE_ENTRY_VALUE); const auto langName = langToken.IdentifierValue().substr(std::char_traits::length("LANG_")); const auto alreadyDefinedLanguage = state->m_current_reference_languages.find(langName); if (alreadyDefinedLanguage != state->m_current_reference_languages.end()) { throw ParsingException( langToken.GetPos(), std::format("Value for reference \"{}\" already defined for language \"{}\"", state->m_current_reference, langToken.IdentifierValue())); } state->m_current_reference_languages.emplace(langName); if (langName == state->m_language_name_caps) { const auto& currentReference = state->m_current_reference; if (!state->m_duplication_checker.CheckLocalizeEntryForDuplicates(currentReference)) { con::warn("Localize: a value for reference \"{}\" was already defined", currentReference); } state->m_entries.emplace_back(currentReference, valueToken.StringValue()); } }