#pragma once #include "IW3.h" namespace IW3 { class Common { public: static constexpr uint32_t R_HashString(const char* string, const uint32_t hash) { const char* v2 = string; // edx@1 char v3 = *string; // cl@1 uint32_t result = hash; for (; *v2; v3 = *v2) { ++v2; result = 33 * result ^ (v3 | 0x20); } return result; } static PackedTexCoords Vec2PackTexCoords(const vec2_t* in); static PackedUnitVec Vec3PackUnitVec(const vec3_t* in); static GfxColor Vec4PackGfxColor(const vec4_t* in); static void Vec2UnpackTexCoords(const PackedTexCoords& in, vec2_t* out); static void Vec3UnpackUnitVec(const PackedUnitVec& in, vec3_t* out); static void Vec4UnpackGfxColor(const GfxColor& in, vec4_t* out); }; }