// ============================= // IW4 code constants // ============================= extern float4 baseLightingCoords; extern float4 lightprobeAmbient; extern float4 fullscreenDistortion; extern float4 fadeEffect; extern float4 lightingLookupScale; extern float4 debugBumpmap; extern float4 pixelCostFracs; extern float4 pixelCostDecode; extern float4 materialColor; extern float4 fogConsts; extern float4 fogColorLinear; extern float4 fogColorGamma; extern float4 fogSunConsts; extern float4 fogSunColorLinear; extern float4 fogSunColorGamma; extern float4 fogSunDir; extern float4 glowSetup; extern float4 glowApply; extern float4 filterTap[8]; extern float4 codeMeshArg[2]; extern float4 renderTargetSize; extern float4 shadowmapSwitchPartition; extern float4 shadowmapScale; extern float4 shadowmapPolygonOffset; extern float4 zNear; extern float4 clipSpaceLookupScale; extern float4 clipSpaceLookupOffset; extern float4 dofEquationViewModelAndFarBlur; extern float4 dofEquationScene; extern float4 dofLerpScale; extern float4 dofLerpBias; extern float4 dofRowDelta; extern float4 depthFromClip; extern float4 outdoorFeatherParms; extern float4 envMapParms; extern float4 colorMatrixR; extern float4 colorMatrixG; extern float4 colorMatrixB; extern float4 colorBias; extern float4 colorTintBase; extern float4 colorTintDelta; extern float4 colorTintQuadraticDelta; extern float4 motionMatrixX; extern float4 motionMatrixY; extern float4 motionMatrixW; extern float4 gameTime; extern float4 particleCloudColor; extern float4 particleCloudMatrix; extern float4 particleCloudMatrix1; extern float4 particleCloudMatrix2; extern float4 particleCloudSparkColor0; extern float4 particleCloudSparkColor1; extern float4 particleCloudSparkColor2; extern float4 particleFountainParms0; extern float4 particleFountainParms1; extern float4 viewportDimensions; extern float4 framebufferRead; extern float4 nearPlaneOrg; extern float4 nearPlaneDx; extern float4 nearPlaneDy; extern float4 lightPosition; extern float4 lightDiffuse; extern float4 lightSpecular; extern float4 lightSpotDir; extern float4 lightSpotFactors; extern float4 lightFalloffPlacement; extern float4 sunShadowmapPixelAdjust; extern float4 spotShadowmapPixelAdjust; extern float4x4 viewMatrix; extern float4x4 inverseViewMatrix; extern float4x4 transposeViewMatrix; extern float4x4 inverseTransposeViewMatrix; extern float4x4 projectionMatrix; extern float4x4 inverseProjectionMatrix; extern float4x4 transposeProjectionMatrix; extern float4x4 inverseTransposeProjectionMatrix; extern float4x4 viewProjectionMatrix; extern float4x4 inverseViewProjectionMatrix; extern float4x4 transposeViewProjectionMatrix; extern float4x4 inverseTransposeViewProjectionMatrix; extern float4x4 shadowLookupMatrix; extern float4x4 inverseShadowLookupMatrix; extern float4x4 transposeShadowLookupMatrix; extern float4x4 inverseTransposeShadowLookupMatrix; extern float4x4 worldOutdoorLookupMatrix; extern float4x4 inverseWorldOutdoorLookupMatrix; extern float4x4 transposeWorldOutdoorLookupMatrix; extern float4x4 inverseTransposeWorldOutdoorLookupMatrix; extern float4x4 worldMatrix; extern float4x4 inverseWorldMatrix; extern float4x4 transposeWorldMatrix; extern float4x4 inverseTransposeWorldMatrix; extern float4x4 worldViewMatrix; extern float4x4 inverseWorldViewMatrix; extern float4x4 transposeWorldViewMatrix; extern float4x4 inverseTransposeWorldViewMatrix; extern float4x4 worldViewProjectionMatrix; extern float4x4 inverseWorldViewProjectionMatrix; extern float4x4 transposeWorldViewProjectionMatrix; extern float4x4 inverseTransposeWorldViewProjectionMatrix; extern float4x4 worldMatrix1; extern float4x4 inverseWorldMatrix1; extern float4x4 transposeWorldMatrix1; extern float4x4 inverseTransposeWorldMatrix1; extern float4x4 worldViewMatrix1; extern float4x4 inverseWorldViewMatrix1; extern float4x4 transposeWorldViewMatrix1; extern float4x4 inverseTransposeWorldViewMatrix1; extern float4x4 worldViewProjectionMatrix1; extern float4x4 inverseWorldViewProjectionMatrix1; extern float4x4 transposeWorldViewProjectionMatrix1; extern float4x4 inverseTransposeWorldViewProjectionMatrix1; extern float4x4 worldMatrix2; extern float4x4 inverseWorldMatrix2; extern float4x4 transposeWorldMatrix2; extern float4x4 inverseTransposeWorldMatrix2; extern float4x4 worldViewMatrix2; extern float4x4 inverseWorldViewMatrix2; extern float4x4 transposeWorldViewMatrix2; extern float4x4 inverseTransposeWorldViewMatrix2; extern float4x4 worldViewProjectionMatrix2; extern float4x4 inverseWorldViewProjectionMatrix2; extern float4x4 transposeWorldViewProjectionMatrix2; extern float4x4 inverseTransposeWorldViewProjectionMatrix2;