#include "CommandsParser.h" #include "Parsing/Commands/Sequence/SequenceAction.h" #include "Parsing/Commands/Sequence/SequenceAllocAlign.h" #include "Parsing/Commands/Sequence/SequenceArchitecture.h" #include "Parsing/Commands/Sequence/SequenceArrayCount.h" #include "Parsing/Commands/Sequence/SequenceArraySize.h" #include "Parsing/Commands/Sequence/SequenceAsset.h" #include "Parsing/Commands/Sequence/SequenceAssetRef.h" #include "Parsing/Commands/Sequence/SequenceBlock.h" #include "Parsing/Commands/Sequence/SequenceCondition.h" #include "Parsing/Commands/Sequence/SequenceCount.h" #include "Parsing/Commands/Sequence/SequenceGame.h" #include "Parsing/Commands/Sequence/SequenceName.h" #include "Parsing/Commands/Sequence/SequenceReorder.h" #include "Parsing/Commands/Sequence/SequenceReusable.h" #include "Parsing/Commands/Sequence/SequenceScriptString.h" #include "Parsing/Commands/Sequence/SequenceSetBlock.h" #include "Parsing/Commands/Sequence/SequenceString.h" #include "Parsing/Commands/Sequence/SequenceUse.h" CommandsParser::CommandsParser(CommandsLexer* lexer, IDataRepository* targetRepository) : AbstractParser(lexer, std::make_unique(targetRepository)), m_repository(targetRepository) { } const std::vector& CommandsParser::GetTestsForState() { static std::vector tests({ new SequenceAction(), new SequenceAllocAlign(), new SequenceArchitecture(), new SequenceArrayCount(), new SequenceArraySize(), new SequenceAsset(), new SequenceAssetRef(), new SequenceBlock(), new SequenceCondition(), new SequenceCount(), new SequenceGame(), new SequenceName(), new SequenceReorder(), new SequenceReusable(), new SequenceScriptString(), new SequenceSetBlock(), new SequenceString(), new SequenceUse(), }); return tests; }