// ========================================= // VehicleDef // ========================================= use VehicleDef; set string name; set name name; set string turretWeapon; set string gunnerWeapon; set string sndNames; set string sndMaterialNames; set string futzName; set string animSet; set scriptstring extraWheelTags; set scriptstring driverHideTag; set scriptstring attachmentTags; set scriptstring deathAttachmentTags; set scriptstring deathFxTag; set string deathFxSound; set scriptstring lightFxTag; set scriptstring friendlyLightFxTag; set scriptstring enemyLightFxTag; set string shootShock; set string shootRumble; set string rumbleType; set string compassIcon; set string gasButtonName; set string reverseBrakeButtonName; set string handBrakeButtonName; set string attackButtonName; set string attackSecondaryButtonName; set string boostButtonName; set string moveUpButtonName; set string moveDownButtonName; set string switchSeatButtonName; set string steerGraphName; set condition steerGraph never; set string accelGraphName; set condition accelGraph never; set string csvInclude; // VehicleParameter use VehicleParameter; set string m_name; // VehicleDriveBySound use VehicleDriveBySound; set string name; // VehicleEngineSound use VehicleEngineSound; set string name;