#include "Parsing/Commands/Sequence/SequenceGame.h" #include "Parsing/Mock/MockLexer.h" #include "Persistence/InMemory/InMemoryRepository.h" #include "Utils/ClassUtils.h" #include <catch2/catch_test_macros.hpp> #include <catch2/generators/catch_generators.hpp> namespace test::parsing::commands::sequence::sequence_game { class CommandsSequenceTestsHelper { public: std::unique_ptr<IDataRepository> m_repository; std::unique_ptr<CommandsParserState> m_state; std::unique_ptr<ILexer<CommandsParserValue>> m_lexer; unsigned m_consumed_token_count; CommandsSequenceTestsHelper() : m_repository(std::make_unique<InMemoryRepository>()), m_state(std::make_unique<CommandsParserState>(m_repository.get())), m_consumed_token_count(0u) { } void Tokens(std::initializer_list<Movable<CommandsParserValue>> tokens) { m_lexer = std::make_unique<MockLexer<CommandsParserValue>>(tokens, CommandsParserValue::EndOfFile(TokenPos())); } bool PerformTest() { REQUIRE(m_lexer); const auto sequence = std::make_unique<SequenceGame>(); return sequence->MatchSequence(m_lexer.get(), m_state.get(), m_consumed_token_count); } }; TEST_CASE("SequenceGame: Ensure can set game", "[parsing][sequence]") { CommandsSequenceTestsHelper helper; const TokenPos pos; helper.Tokens({ CommandsParserValue::Identifier(pos, new std::string("game")), CommandsParserValue::Identifier(pos, new std::string("very_cool_game")), CommandsParserValue::Character(pos, ';'), CommandsParserValue::EndOfFile(pos), }); auto result = helper.PerformTest(); REQUIRE(result); REQUIRE(helper.m_consumed_token_count == 3); REQUIRE(helper.m_repository->GetGameName() == "very_cool_game"); } } // namespace test::parsing::commands::sequence::sequence_game