#include "StateMapDefinition.h" using namespace state_map; StateMapRule::StateMapRule() : m_value(0u), m_passthrough(false) { } StateMapEntry::StateMapEntry() : m_default_index(0u) { } StateMapDefinition::StateMapDefinition(std::string name, const size_t entryCount) : m_name(std::move(name)), m_state_map_entries(entryCount) { }