#include "AssetDumperRawFile.h" using namespace T6; std::string AssetDumperRawFile::GetFileNameForAsset(Zone* zone, RawFile* asset) { return std::string(asset->name); } void AssetDumperRawFile::DumpAsset(Zone* zone, RawFile* asset, FileAPI::File* out) { out->Write(asset->buffer, 1, asset->len); }