// ========================================= // GfxWorld // ========================================= use GfxWorld; set string name; set name name; set string baseName; set string skyBoxModel; set reusable sunLight; set count coronas coronaCount; set count shadowMapVolumes shadowMapVolumeCount; set count shadowMapVolumePlanes shadowMapVolumePlaneCount; set count exposureVolumes exposureVolumeCount; set count exposureVolumePlanes exposureVolumePlaneCount; set count worldFogVolumes worldFogVolumeCount; set count worldFogVolumePlanes worldFogVolumePlaneCount; set count worldFogModifierVolumes worldFogModifierVolumeCount; set count worldFogModifierVolumePlanes worldFogModifierVolumePlaneCount; set count lutVolumes lutVolumeCount; set count lutVolumePlanes lutVolumePlaneCount; set count cells dpvsPlanes::cellCount; set count models modelCount; set count materialMemory materialMemoryCount; set block cellCasterBits XFILE_BLOCK_RUNTIME_VIRTUAL; set count cellCasterBits dpvsPlanes::cellCount * ((dpvsPlanes::cellCount + 31) / 32); set block sceneDynModel XFILE_BLOCK_RUNTIME_VIRTUAL; set count sceneDynModel dpvsDyn::dynEntClientCount[0]; set block sceneDynBrush XFILE_BLOCK_RUNTIME_VIRTUAL; set count sceneDynBrush dpvsDyn::dynEntClientCount[1]; set block primaryLightEntityShadowVis XFILE_BLOCK_RUNTIME_VIRTUAL; set count primaryLightEntityShadowVis (primaryLightCount - sunPrimaryLightIndex - 1) * 0x2000; set block primaryLightDynEntShadowVis XFILE_BLOCK_RUNTIME_VIRTUAL; set count primaryLightDynEntShadowVis[0] dpvsDyn::dynEntClientCount[0] * (primaryLightCount - sunPrimaryLightIndex - 1); set count primaryLightDynEntShadowVis[1] dpvsDyn::dynEntClientCount[1] * (primaryLightCount - sunPrimaryLightIndex - 1); set count siegeSkinInsts numSiegeSkinInsts; set count shadowGeom primaryLightCount; set count lightRegion primaryLightCount; set count occluders numOccluders; set count outdoorBounds numOutdoorBounds; set count heroLights heroLightCount; set count heroLightTree heroLightTreeCount; // GfxWorldStreamInfo use GfxWorldStreamInfo; set count aabbTrees aabbTreeCount; set count leafRefs leafRefCount; // GfxWorldDpvsPlanes use GfxWorldDpvsPlanes; set reusable planes; set count planes GfxWorld::planeCount; set count nodes GfxWorld::nodeCount; set block sceneEntCellBits XFILE_BLOCK_RUNTIME_VIRTUAL; set count sceneEntCellBits cellCount * 0x200; // GfxCell use GfxCell; set count aabbTree aabbTreeCount; set count portals portalCount; set count reflectionProbes reflectionProbeCount; // GfxAabbTree use GfxAabbTree; set reusable smodelIndexes; set count smodelIndexes smodelIndexCount; // GfxPortal use GfxPortal; set condition writable never; set reusable cell; set count vertices vertexCount; // GfxWorldDraw use GfxWorldDraw; set count reflectionProbes reflectionProbeCount; set block reflectionProbeTextures XFILE_BLOCK_RUNTIME_VIRTUAL; set count reflectionProbeTextures reflectionProbeCount; set count lightmaps lightmapCount; set block lightmapPrimaryTextures XFILE_BLOCK_RUNTIME_VIRTUAL; set count lightmapPrimaryTextures lightmapCount; set block lightmapSecondaryTextures XFILE_BLOCK_RUNTIME_VIRTUAL; set count lightmapSecondaryTextures lightmapCount; set count indices indexCount; set condition indexBuffer never; // GfxReflectionProbe use GfxReflectionProbe; set count probeVolumes probeVolumeCount; // GfxWorldVertexData0 use GfxWorldVertexData0; set count data GfxWorldDraw::vertexDataSize0; set condition vb never; // GfxWorldVertexData1 use GfxWorldVertexData1; set count data GfxWorldDraw::vertexDataSize1; set condition vb never; // GfxLightGrid use GfxLightGrid; set count rowDataStart maxs[rowAxis] - mins[rowAxis] + 1; set count rawRowData rawRowDataSize; set count entries entryCount; set count colors colorCount; set count coeffs coeffCount; set count skyGridVolumes skyGridVolumeCount; // SSkinInstance use SSkinInstance; set reusable shaders; set reusable model; set reusable anim; set count instVerts model::numVerts; // SSkinShaders use SSkinShaders; set count pixelShaderAlign pixelShaderSize; set count pixelShader pixelShaderSize; set count vertexShader vertexShaderSize; // SSkinModel use SSkinModel; set count verts numVerts; set count tris numTris; // SSkinAnim use SSkinAnim; set count data 4 * width * frames; // GfxShadowGeometry use GfxShadowGeometry; set count sortedSurfIndex surfaceCount; set count smodelIndex smodelCount; // GfxLightRegion use GfxLightRegion; set count hulls hullCount; // GfxLightRegionHull use GfxLightRegionHull; set count axis axisCount; // GfxWorldDpvsStatic use GfxWorldDpvsStatic; set block smodelVisData XFILE_BLOCK_RUNTIME_VIRTUAL; set count smodelVisData smodelVisDataCount; set block surfaceVisData XFILE_BLOCK_RUNTIME_VIRTUAL; set count surfaceVisData surfaceVisDataCount; set block smodelVisDataCameraSaved XFILE_BLOCK_RUNTIME_VIRTUAL; set count smodelVisDataCameraSaved smodelVisDataCount; set block surfaceVisDataCameraSaved XFILE_BLOCK_RUNTIME_VIRTUAL; set count surfaceVisDataCameraSaved surfaceVisDataCount; set block surfaceCastsSunShadow XFILE_BLOCK_RUNTIME_VIRTUAL; set count surfaceCastsSunShadow surfaceVisDataCount; set block surfaceCastsShadow XFILE_BLOCK_RUNTIME_VIRTUAL; set count surfaceCastsShadow surfaceVisDataCount; set count smodelCastsShadow smodelVisDataCount; set count sortedSurfIndex staticSurfaceCount; set count smodelInsts smodelCount; set count surfaces GfxWorld::surfaceCount; set count smodelDrawInsts smodelCount; set block surfaceMaterials XFILE_BLOCK_RUNTIME_VIRTUAL; set count surfaceMaterials staticSurfaceCount; reorder: smodelVisData surfaceVisData smodelVisDataCameraSaved surfaceVisDataCameraSaved surfaceCastsSunShadow surfaceCastsShadow smodelCastsShadow sortedSurfIndex smodelInsts surfaces smodelDrawInsts surfaceMaterials; // GfxStaticModelLmapVertexInfo use GfxStaticModelLmapVertexInfo; set count lmapVertexColors numLmapVertexColors; set condition lmapVertexColorsVB never; // GfxWorldDpvsDynamic use GfxWorldDpvsDynamic; set block dynEntCellBits XFILE_BLOCK_RUNTIME_VIRTUAL; set count dynEntCellBits[0] dynEntClientWordCount[0] * GfxWorld::dpvsPlanes::cellCount; set count dynEntCellBits[1] dynEntClientWordCount[1] * GfxWorld::dpvsPlanes::cellCount; set block dynEntVisData XFILE_BLOCK_RUNTIME_VIRTUAL; set count dynEntVisData[0][0] 32 * dynEntClientWordCount[0]; set count dynEntVisData[1][0] 32 * dynEntClientWordCount[1]; set count dynEntVisData[0][1] 32 * dynEntClientWordCount[0]; set count dynEntVisData[1][1] 32 * dynEntClientWordCount[1]; set count dynEntVisData[0][2] 32 * dynEntClientWordCount[0]; set count dynEntVisData[1][2] 32 * dynEntClientWordCount[1]; // GfxWaterBuffer use GfxWaterBuffer; set count buffer bufferSize / 16;