ZoneLoading = {} function ZoneLoading:include(includes) if includes:handle(self:name()) then ZoneCommon:include(includes) includedirs { path.join(ProjectFolder(), "ZoneLoading") } end end function ZoneLoading:link(links) links:add(self:name()) links:linkto(Crypto) links:linkto(Utils) links:linkto(ZoneCommon) links:linkto(zlib) if os.host() == "linux" then links:add("pthread") end end function ZoneLoading:use() end function ZoneLoading:name() return "ZoneLoading" end function ZoneLoading:project() local folder = ProjectFolder() local includes = Includes:create() project(self:name()) targetdir(TargetDirectoryLib) location "%{wks.location}/src/%{prj.name}" kind "StaticLib" language "C++" files { path.join(folder, "ZoneLoading/**.h"), path.join(folder, "ZoneLoading/**.cpp"), ZoneCode:allLoadFiles() } vpaths { ["*"] = { path.join(folder, "ZoneLoading"), path.join(BuildFolder(), "src/ZoneCode") } } self:include(includes) Crypto:include(includes) Utils:include(includes) zlib:include(includes) ZoneCode:include(includes) ZoneCode:use() end