OpenAssetTools/src/ObjWriting/Game/IW5/Material/MaterialConstantZoneState.h
2024-09-22 15:11:40 +02:00

17 lines
402 B
C++

#pragma once
#include "Material/AbstractMaterialConstantZoneState.h"
#include <string>
namespace IW5
{
class MaterialConstantZoneState final : public AbstractMaterialConstantZoneStateDx9
{
protected:
void ExtractNamesFromZoneInternal() override;
void AddStaticKnownNames() override;
unsigned HashString(const std::string& str) override;
};
} // namespace IW5