mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-21 08:35:43 +00:00
26 lines
599 B
C++
26 lines
599 B
C++
#pragma once
|
|
|
|
#include <memory>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Game/GameLanguage.h"
|
|
#include "Localize/LocalizeFile.h"
|
|
#include "Parsing/IParserLineStream.h"
|
|
|
|
class LocalizeFileReader
|
|
{
|
|
std::string m_file_name;
|
|
IParserLineStream* m_stream;
|
|
std::vector<std::unique_ptr<IParserLineStream>> m_open_streams;
|
|
GameLanguage m_language;
|
|
|
|
bool OpenBaseStream(std::istream& stream);
|
|
void SetupStreamProxies();
|
|
|
|
public:
|
|
LocalizeFileReader(std::istream& stream, std::string fileName, GameLanguage language);
|
|
|
|
std::vector<LocalizeFileEntry> ReadLocalizeFile();
|
|
};
|