mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-07 17:22:34 +00:00
0d0f928267
* refactor: use generic loader for iw3 xanims * refactor: use generic dumper for iw3 xanims * chore: use templating on XAnimDumper * chore: use templating on XAnimLoader * feat: dump xanims for T5 * feat: load binary t5 xanims * feat: load and dump t6 xanims * feat: load and dump iw4,iw5 xanims * chore: make sure iw3 and t5 notify about unsupported delta3D * chore: also use CommonVec3U8 and CommonVec3U16 for non delta trans track
57 lines
2.5 KiB
C++
57 lines
2.5 KiB
C++
#include "ObjWriterT5.h"
|
|
|
|
#include "Game/T5/Image/ImageDumperT5.h"
|
|
#include "Game/T5/Material/MaterialJsonDumperT5.h"
|
|
#include "Game/T5/Techset/TechsetDumperT5.h"
|
|
#include "Game/T5/XAnim/XAnimDumperT5.h"
|
|
#include "Game/T5/XModel/XModelDumperT5.h"
|
|
#include "LightDef/LightDefDumperT5.h"
|
|
#include "Localize/LocalizeDumperT5.h"
|
|
#include "PhysPreset/PhysPresetInfoStringDumperT5.h"
|
|
#include "RawFile/RawFileDumperT5.h"
|
|
#include "StringTable/StringTableDumperT5.h"
|
|
|
|
using namespace T5;
|
|
|
|
void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
|
|
{
|
|
RegisterAssetDumper(std::make_unique<phys_preset::InfoStringDumperT5>());
|
|
// REGISTER_DUMPER(AssetDumperPhysConstraints, m_phys_constraints)
|
|
// REGISTER_DUMPER(AssetDumperDestructibleDef, m_destructible_def)
|
|
RegisterAssetDumper(std::make_unique<xanim::DumperT5>());
|
|
RegisterAssetDumper(std::make_unique<xmodel::DumperT5>());
|
|
RegisterAssetDumper(std::make_unique<material::JsonDumperT5>());
|
|
RegisterAssetDumper(std::make_unique<techset::DumperT5>(
|
|
#ifdef TECHSET_DEBUG
|
|
true
|
|
#else
|
|
false
|
|
#endif
|
|
));
|
|
RegisterAssetDumper(std::make_unique<image::DumperT5>());
|
|
// REGISTER_DUMPER(AssetDumperSndBank, m_sound_bank)
|
|
// REGISTER_DUMPER(AssetDumperSndPatch, m_sound_patch)
|
|
// REGISTER_DUMPER(AssetDumperClipMap, m_clip_map)
|
|
// REGISTER_DUMPER(AssetDumperComWorld, m_com_world)
|
|
// REGISTER_DUMPER(AssetDumperGameWorldSp, m_game_world_sp)
|
|
// REGISTER_DUMPER(AssetDumperGameWorldMp, m_game_world_mp)
|
|
// REGISTER_DUMPER(AssetDumperMapEnts, m_map_ents)
|
|
// REGISTER_DUMPER(AssetDumperGfxWorld, m_gfx_world)
|
|
RegisterAssetDumper(std::make_unique<light_def::DumperT5>());
|
|
// REGISTER_DUMPER(AssetDumperFont, m_font)
|
|
// REGISTER_DUMPER(AssetDumperMenuList, m_menu_list)
|
|
// REGISTER_DUMPER(AssetDumperMenuDef, m_menu_def)
|
|
RegisterAssetDumper(std::make_unique<localize::DumperT5>());
|
|
// REGISTER_DUMPER(AssetDumperWeapon, m_weapon)
|
|
// REGISTER_DUMPER(AssetDumperSndDriverGlobals, m_snd_driver_globals)
|
|
// REGISTER_DUMPER(AssetDumperFxEffectDef, m_fx)
|
|
// REGISTER_DUMPER(AssetDumperFxImpactTable, m_fx_impact_table)
|
|
RegisterAssetDumper(std::make_unique<raw_file::DumperT5>());
|
|
RegisterAssetDumper(std::make_unique<string_table::DumperT5>());
|
|
// REGISTER_DUMPER(AssetDumperPackIndex, m_pack_index)
|
|
// REGISTER_DUMPER(AssetDumperXGlobals, m_xglobals)
|
|
// REGISTER_DUMPER(AssetDumperDDLRoot, m_ddl)
|
|
// REGISTER_DUMPER(AssetDumperGlasses, m_glasses)
|
|
// REGISTER_DUMPER(AssetDumperEmblemSet, m_emblem_set)
|
|
}
|