69 lines
1.5 KiB
C++

#include "SearchPaths.h"
#include <cassert>
#include <filesystem>
SearchPathOpenFile SearchPaths::Open(const std::string& fileName)
{
for (auto* searchPathEntry : m_search_paths)
{
auto file = searchPathEntry->Open(fileName);
if (file.IsOpen())
{
return file;
}
}
return SearchPathOpenFile();
}
const std::string& SearchPaths::GetPath()
{
static const std::string STATIC_NAME = "SearchPaths";
return STATIC_NAME;
}
void SearchPaths::Find(const SearchPathSearchOptions& options, const std::function<void(const std::string&)>& callback)
{
for (auto* searchPathEntry : m_search_paths)
{
searchPathEntry->Find(options, callback);
}
}
void SearchPaths::CommitSearchPath(std::unique_ptr<ISearchPath> searchPath)
{
m_search_paths.push_back(searchPath.get());
m_owned_search_paths.emplace_back(std::move(searchPath));
}
void SearchPaths::IncludeSearchPath(ISearchPath* searchPath)
{
assert(searchPath);
m_search_paths.push_back(searchPath);
}
void SearchPaths::RemoveSearchPath(const ISearchPath* searchPath)
{
assert(searchPath);
for (auto i = m_search_paths.begin(); i != m_search_paths.end(); ++i)
{
if (*i == searchPath)
{
m_search_paths.erase(i);
return;
}
}
}
SearchPaths::iterator SearchPaths::begin()
{
return m_search_paths.begin();
}
SearchPaths::iterator SearchPaths::end()
{
return m_search_paths.end();
}