OpenAssetTools/src/ObjCompiling/Image/ImageIPakPostProcessor.h

53 lines
1.7 KiB
C++

#pragma once
#include "Asset/IAssetPostProcessor.h"
#include "Asset/ZoneDefinitionContext.h"
#include "Image/IPak/IPakCreator.h"
#include "SearchPath/IOutputPath.h"
class AbstractImageIPakPostProcessor : public IAssetPostProcessor
{
public:
AbstractImageIPakPostProcessor(const ZoneDefinitionContext& zoneDefinition,
ISearchPath& searchPath,
ZoneAssetCreationStateContainer& zoneStates,
IOutputPath& outDir);
static bool AppliesToZoneDefinition(const ZoneDefinitionContext& zoneDefinition);
void PostProcessAsset(XAssetInfoGeneric& assetInfo, AssetCreationContext& context) override;
void FinalizeZone(AssetCreationContext& context) override;
private:
void FindNextObjContainer();
const ZoneDefinitionContext& m_zone_definition;
ISearchPath& m_search_path;
IPakCreator& m_ipak_creator;
IOutputPath& m_out_dir;
unsigned m_obj_container_index;
IPakToCreate* m_current_ipak;
unsigned m_current_ipak_start_index;
unsigned m_current_ipak_end_index;
};
template<typename AssetType> class ImageIPakPostProcessor final : public AbstractImageIPakPostProcessor
{
public:
static_assert(std::is_base_of_v<IAssetBase, AssetType>);
ImageIPakPostProcessor(const ZoneDefinitionContext& zoneDefinition,
ISearchPath& searchPath,
ZoneAssetCreationStateContainer& zoneStates,
IOutputPath& outDir)
: AbstractImageIPakPostProcessor(zoneDefinition, searchPath, zoneStates, outDir)
{
}
[[nodiscard]] asset_type_t GetHandlingAssetType() const override
{
return AssetType::EnumEntry;
}
};