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Files
OpenAssetTools/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderXModelSurfs.cpp

18 lines
448 B
C++

#include "AssetLoaderXModelSurfs.h"
#include <cstring>
#include "ObjLoading.h"
#include "Game/IW4/IW4.h"
#include "Pool/GlobalAssetPool.h"
using namespace IW4;
void* AssetLoaderXModelSurfs::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
{
auto* modelSurfs = memory->Create<XModelSurfs>();
memset(modelSurfs, 0, sizeof(XModelSurfs));
modelSurfs->name = memory->Dup(assetName.c_str());
return modelSurfs;
}