OpenAssetTools/src/Linker.lua

55 lines
1.0 KiB
Lua

Linker = {}
function Linker:include(includes)
if includes:handle(self:name()) then
includedirs {
path.join(ProjectFolder(), "Linker")
}
end
end
function Linker:link(links)
end
function Linker:use()
dependson(self:name())
end
function Linker:name()
return "Linker"
end
function Linker:project()
local folder = ProjectFolder()
local includes = Includes:create()
local links = Links:create()
project(self:name())
targetdir(TargetDirectoryBin)
location "%{wks.location}/src/%{prj.name}"
kind "ConsoleApp"
language "C++"
files {
path.join(folder, "Linker/**.h"),
path.join(folder, "Linker/**.cpp")
}
self:include(includes)
Utils:include(includes)
ZoneLoading:include(includes)
ObjLoading:include(includes)
ObjWriting:include(includes)
ZoneWriting:include(includes)
Raw:use()
links:linkto(Utils)
links:linkto(ZoneLoading)
links:linkto(ZoneWriting)
links:linkto(ObjLoading)
links:linkto(ObjWriting)
links:linkall()
end