OpenAssetTools/src/ZoneLoading/Loading/IContentLoadingEntryPoint.h

12 lines
242 B
C++

#pragma once
#include "Zone/Zone.h"
#include "Zone/Stream/IZoneInputStream.h"
class IContentLoadingEntryPoint
{
public:
virtual ~IContentLoadingEntryPoint() = default;
virtual void Load(Zone* zone, IZoneInputStream* stream) = 0;
};