2023-11-19 21:07:28 +00:00

58 lines
2.0 KiB
C++

#include "Parsing/Commands/Sequence/SequenceGame.h"
#include "Parsing/Mock/MockLexer.h"
#include "Persistence/InMemory/InMemoryRepository.h"
#include "Utils/ClassUtils.h"
#include <catch2/catch_test_macros.hpp>
#include <catch2/generators/catch_generators.hpp>
namespace test::parsing::commands::sequence::sequence_game
{
class CommandsSequenceTestsHelper
{
public:
std::unique_ptr<IDataRepository> m_repository;
std::unique_ptr<CommandsParserState> m_state;
std::unique_ptr<ILexer<CommandsParserValue>> m_lexer;
unsigned m_consumed_token_count;
CommandsSequenceTestsHelper()
: m_repository(std::make_unique<InMemoryRepository>()),
m_state(std::make_unique<CommandsParserState>(m_repository.get())),
m_consumed_token_count(0u)
{
}
void Tokens(std::initializer_list<Movable<CommandsParserValue>> tokens)
{
m_lexer = std::make_unique<MockLexer<CommandsParserValue>>(tokens, CommandsParserValue::EndOfFile(TokenPos()));
}
bool PerformTest()
{
REQUIRE(m_lexer);
const auto sequence = std::make_unique<SequenceGame>();
return sequence->MatchSequence(m_lexer.get(), m_state.get(), m_consumed_token_count);
}
};
TEST_CASE("SequenceGame: Ensure can set game", "[parsing][sequence]")
{
CommandsSequenceTestsHelper helper;
const TokenPos pos;
helper.Tokens({
CommandsParserValue::Identifier(pos, new std::string("game")),
CommandsParserValue::Identifier(pos, new std::string("very_cool_game")),
CommandsParserValue::Character(pos, ';'),
CommandsParserValue::EndOfFile(pos),
});
auto result = helper.PerformTest();
REQUIRE(result);
REQUIRE(helper.m_consumed_token_count == 3);
REQUIRE(helper.m_repository->GetGameName() == "very_cool_game");
}
} // namespace test::parsing::commands::sequence::sequence_game