OpenAssetTools/src/ObjLoading.lua

63 lines
1.2 KiB
Lua

ObjLoading = {}
function ObjLoading:include(includes)
if includes:handle(self:name()) then
ObjCommon:include(includes)
ZoneCommon:include(includes)
includedirs {
path.join(ProjectFolder(), "ObjLoading")
}
end
end
function ObjLoading:link(links)
links:add(self:name())
links:linkto(Utils)
links:linkto(ObjCommon)
links:linkto(ZoneCommon)
links:linkto(minilzo)
links:linkto(minizip)
links:linkto(zlib)
links:linkto(libtomcrypt)
end
function ObjLoading:use()
end
function ObjLoading:name()
return "ObjLoading"
end
function ObjLoading:project()
local folder = ProjectFolder()
local includes = Includes:create()
project(self:name())
targetdir(TargetDirectoryLib)
location "%{wks.location}/src/%{prj.name}"
kind "StaticLib"
language "C++"
files {
path.join(folder, "ObjLoading/**.h"),
path.join(folder, "ObjLoading/**.cpp")
}
vpaths {
["*"] = {
path.join(folder, "ObjLoading")
}
}
self:include(includes)
Crypto:include(includes)
Utils:include(includes)
minilzo:include(includes)
minizip:include(includes)
zlib:include(includes)
eigen:include(includes)
json:include(includes)
libtomcrypt:include(includes)
end