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OpenAssetTools/src/ObjLoading/Game/T6/BSP/BSPCreator.h
T
2026-05-16 09:44:25 +02:00

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195 B
C++

#pragma once
#include "BSP.h"
#include "SearchPath/ISearchPath.h"
namespace BSP
{
std::unique_ptr<BSPData> createBSPData(std::string& mapName, ISearchPath& searchPath);
}; // namespace BSP