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34 lines
987 B
C++
34 lines
987 B
C++
#include "LightDefDumperT5.h"
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#include "LightDef/LightDefCommon.h"
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using namespace T5;
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namespace light_def
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{
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void DumperT5::DumpAsset(AssetDumpingContext& context, const XAssetInfo<AssetLightDef::Type>& asset)
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{
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const auto* lightDef = asset.Asset();
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const auto assetFile = context.OpenAssetFile(GetFileNameForAsset(asset.m_name));
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if (!assetFile)
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{
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con::error("Could not open GfxLightDef file for dumping!");
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return;
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}
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if (lightDef->attenuation.image == nullptr || lightDef->attenuation.image->name == nullptr)
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{
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con::error("GfxLightDef attenuation data was invalid!");
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return;
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}
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auto& stream = *assetFile;
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const auto* imageName = lightDef->attenuation.image->name;
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if (imageName[0] == ',')
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imageName = &imageName[1];
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stream << lightDef->attenuation.samplerState << imageName << '\0';
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}
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} // namespace light_def
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