2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-06 16:57:25 +00:00
Files
OpenAssetTools/src/ObjWriting/IObjWriter.cpp

28 lines
807 B
C++

#include "IObjWriter.h"
#include "Game/IW3/ObjWriterIW3.h"
#include "Game/IW4/ObjWriterIW4.h"
#include "Game/IW5/ObjWriterIW5.h"
#include "Game/T5/ObjWriterT5.h"
#include "Game/T6/ObjWriterT6.h"
#include <cassert>
const IObjWriter* IObjWriter::GetObjWriterForGame(GameId game)
{
static const IObjWriter* zoneCreators[static_cast<unsigned>(GameId::COUNT)]{
new IW3::ObjWriter(),
new IW4::ObjWriter(),
new IW5::ObjWriter(),
new T5::ObjWriter(),
new T6::ObjWriter(),
};
static_assert(std::extent_v<decltype(zoneCreators)> == static_cast<unsigned>(GameId::COUNT));
assert(static_cast<unsigned>(game) < static_cast<unsigned>(GameId::COUNT));
const auto* result = zoneCreators[static_cast<unsigned>(game)];
assert(result);
return result;
}