Files
OpenAssetTools/src/ZoneCodeGeneratorLib/Generating/CodeGenerator.cpp
T

248 lines
8.9 KiB
C++

#include "CodeGenerator.h"
#include "Domain/Computations/StructureComputations.h"
#include "Templates/AssetStructTestsTemplate.h"
#include "Templates/ZoneLoadTemplate.h"
#include "Templates/ZoneMarkTemplate.h"
#include "Templates/ZoneWriteTemplate.h"
#include "Utils/FileUtils.h"
#include "Utils/Logging/Log.h"
#include "Utils/StringUtils.h"
#include <filesystem>
#include <format>
#include <fstream>
#include <variant>
namespace fs = std::filesystem;
namespace
{
void LogDirtyCheckResult(const utils::TextFileCheckDirtyResult result, const std::string_view forWhat)
{
switch (result)
{
case utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN:
con::info("Successfully generated code for {}", forWhat);
break;
case utils::TextFileCheckDirtyResult::OUTPUT_WAS_UP_TO_DATE:
con::info("Code was up to date for {}", forWhat);
break;
case utils::TextFileCheckDirtyResult::FAILURE:
con::error("Failed to generate code for {}", forWhat);
break;
}
}
} // namespace
CodeGenerator::CodeGenerator(const ZoneCodeGeneratorArguments* args)
: m_args(args)
{
SetupTemplates();
}
void CodeGenerator::SetupTemplates()
{
m_template_mapping["zoneload"] = std::make_unique<ZoneLoadTemplate>();
m_template_mapping["zonemark"] = std::make_unique<ZoneMarkTemplate>();
m_template_mapping["zonewrite"] = std::make_unique<ZoneWriteTemplate>();
m_template_mapping["assetstructtests"] = std::make_unique<AssetStructTestsTemplate>();
}
utils::TextFileCheckDirtyResult CodeGenerator::GenerateCodeOncePerTemplate(const PerTemplateRenderingContext& context, ICodeTemplate* codeTemplate) const
{
bool wroteAtLeastOneFile = false;
for (const auto& codeFile : codeTemplate->GetFilesToRenderOncePerTemplate(context))
{
fs::path outputPath(m_args->m_output_directory);
outputPath.append(codeFile.m_file_name);
utils::TextFileCheckDirtyOutput out(outputPath);
if (!out.Open())
{
con::error("Failed to open file '{}'", outputPath.string());
return utils::TextFileCheckDirtyResult::FAILURE;
}
codeTemplate->RenderOncePerTemplateFile(out.Stream(), codeFile.m_tag, context);
const auto fileResult = out.Close();
if (fileResult == utils::TextFileCheckDirtyResult::FAILURE)
{
con::error("Failed to write file '{}'", outputPath.string());
return utils::TextFileCheckDirtyResult::FAILURE;
}
if (fileResult == utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN)
wroteAtLeastOneFile = true;
}
return wroteAtLeastOneFile ? utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN : utils::TextFileCheckDirtyResult::OUTPUT_WAS_UP_TO_DATE;
}
utils::TextFileCheckDirtyResult CodeGenerator::GenerateCodeOncePerVariant(const PerVariantRenderingContext& context, ICodeTemplate* codeTemplate) const
{
bool wroteAtLeastOneFile = false;
for (const auto& codeFile : codeTemplate->GetFilesToRenderOncePerVariant(context))
{
fs::path outputPath(m_args->m_output_directory);
outputPath.append(codeFile.m_file_name);
utils::TextFileCheckDirtyOutput out(outputPath);
if (!out.Open())
{
con::error("Failed to open file '{}'", outputPath.string());
return utils::TextFileCheckDirtyResult::FAILURE;
}
codeTemplate->RenderOncePerVariantFile(out.Stream(), codeFile.m_tag, context);
const auto fileResult = out.Close();
if (fileResult == utils::TextFileCheckDirtyResult::FAILURE)
{
con::error("Failed to write file '{}'", outputPath.string());
return utils::TextFileCheckDirtyResult::FAILURE;
}
if (fileResult == utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN)
wroteAtLeastOneFile = true;
}
return wroteAtLeastOneFile ? utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN : utils::TextFileCheckDirtyResult::OUTPUT_WAS_UP_TO_DATE;
}
utils::TextFileCheckDirtyResult CodeGenerator::GenerateCodeOncePerAsset(const PerAssetRenderingContext& context, ICodeTemplate* codeTemplate) const
{
bool wroteAtLeastOneFile = false;
for (const auto& codeFile : codeTemplate->GetFilesToRenderOncePerAsset(context))
{
fs::path outputPath(m_args->m_output_directory);
outputPath.append(codeFile.m_file_name);
utils::TextFileCheckDirtyOutput out(outputPath);
if (!out.Open())
{
con::error("Failed to open file '{}'", outputPath.string());
return utils::TextFileCheckDirtyResult::FAILURE;
}
codeTemplate->RenderOncePerAssetFile(out.Stream(), codeFile.m_tag, context);
const auto fileResult = out.Close();
if (fileResult == utils::TextFileCheckDirtyResult::FAILURE)
{
con::error("Failed to write file '{}'", outputPath.string());
return utils::TextFileCheckDirtyResult::FAILURE;
}
if (fileResult == utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN)
wroteAtLeastOneFile = true;
}
return wroteAtLeastOneFile ? utils::TextFileCheckDirtyResult::OUTPUT_WRITTEN : utils::TextFileCheckDirtyResult::OUTPUT_WAS_UP_TO_DATE;
}
bool CodeGenerator::GetAssetWithName(const IDataRepository* repository, const std::string& name, StructureInformation*& asset)
{
auto* def = repository->GetDataDefinitionByName(name);
if (def == nullptr)
{
con::error("Could not find type with name '{}'", name);
return false;
}
const auto* defWithMembers = dynamic_cast<DefinitionWithMembers*>(def);
asset = defWithMembers != nullptr ? repository->GetInformationFor(defWithMembers) : nullptr;
if (asset == nullptr)
{
con::error("Could not find type with name '{}'", name);
return false;
}
if (!StructureComputations(asset).IsAsset())
{
con::error("Type is not an asset '{}'", name);
return false;
}
return true;
}
bool CodeGenerator::GenerateCode(const IDataRepository* repository)
{
std::vector<StructureInformation*> assets;
for (auto* info : repository->GetAllStructureInformation())
{
StructureComputations computations(info);
if (computations.IsAsset())
assets.push_back(info);
}
const auto start = std::chrono::steady_clock::now();
for (const auto& templateName : m_args->m_template_names)
{
std::string lowerTemplateName(templateName);
utils::MakeStringLowerCase(lowerTemplateName);
const auto foundTemplate = m_template_mapping.find(lowerTemplateName);
if (foundTemplate == m_template_mapping.end())
{
con::error("Unknown template '{}'", templateName);
return false;
}
for (const auto* variant : repository->GetGameVariants())
{
for (auto* asset : assets)
{
if (!asset->IsIncludedForVariant(variant->m_index))
continue;
auto context = std::make_unique<PerAssetRenderingContext>(repository, asset, variant);
const auto result = GenerateCodeOncePerAsset(*context, foundTemplate->second.get());
LogDirtyCheckResult(
result,
std::format("for asset '{}' with variant '{}' and preset '{}'", asset->m_definition->GetFullName(), variant->m_name, foundTemplate->first));
if (result == utils::TextFileCheckDirtyResult::FAILURE)
return false;
}
{
auto context = std::make_unique<PerVariantRenderingContext>(repository, variant);
const auto result = GenerateCodeOncePerVariant(*context, foundTemplate->second.get());
LogDirtyCheckResult(result, std::format("for variant '{}' with preset '{}'", variant->m_name, foundTemplate->first));
if (result == utils::TextFileCheckDirtyResult::FAILURE)
return false;
}
}
{
auto context = std::make_unique<PerTemplateRenderingContext>(repository);
const auto result = GenerateCodeOncePerTemplate(*context, foundTemplate->second.get());
LogDirtyCheckResult(result, std::format("for preset '{}'", foundTemplate->first));
if (result == utils::TextFileCheckDirtyResult::FAILURE)
return false;
}
}
const auto end = std::chrono::steady_clock::now();
const auto timeInMs = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
con::debug("Generating code took {}ms", timeInMs);
if (!m_args->m_build_log_file.empty())
{
std::ofstream buildLogFile(m_args->m_build_log_file);
if (buildLogFile.is_open())
{
buildLogFile << "Generating code took " << timeInMs << "ms\n";
buildLogFile.close();
}
else
{
con::error("Failed to open build log file");
}
}
return true;
}