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28 lines
927 B
C++
28 lines
927 B
C++
#include "IZoneLoaderFactory.h"
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#include "Game/IW3/ZoneLoaderFactoryIW3.h"
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#include "Game/IW4/ZoneLoaderFactoryIW4.h"
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#include "Game/IW5/ZoneLoaderFactoryIW5.h"
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#include "Game/T5/ZoneLoaderFactoryT5.h"
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#include "Game/T6/ZoneLoaderFactoryT6.h"
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#include <cassert>
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const IZoneLoaderFactory* IZoneLoaderFactory::GetZoneLoaderFactoryForGame(GameId game)
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{
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static const IZoneLoaderFactory* zoneCreators[static_cast<unsigned>(GameId::COUNT)]{
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new IW3::ZoneLoaderFactory(),
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new IW4::ZoneLoaderFactory(),
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new IW5::ZoneLoaderFactory(),
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new T5::ZoneLoaderFactory(),
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new T6::ZoneLoaderFactory(),
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};
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static_assert(std::extent_v<decltype(zoneCreators)> == static_cast<unsigned>(GameId::COUNT));
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assert(static_cast<unsigned>(game) < static_cast<unsigned>(GameId::COUNT));
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const auto* result = zoneCreators[static_cast<unsigned>(game)];
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assert(result);
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return result;
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}
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