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OpenAssetTools/src/ObjLoading/Game/IW4/ObjLoaderIW4.h

19 lines
557 B
C++

#pragma once
#include "IObjLoader.h"
#include "SearchPath/ISearchPath.h"
#include "Zone/Zone.h"
namespace IW4
{
class ObjLoader final : public IObjLoader
{
public:
void LoadReferencedContainersForZone(ISearchPath& searchPath, Zone& zone) const override;
void UnloadContainersOfZone(Zone& zone) const override;
void ConfigureCreatorCollection(
AssetCreatorCollection& collection, Zone& zone, ISearchPath& searchPath, IGdtQueryable& gdt, ZoneDefinition& definition) const override;
};
} // namespace IW4