mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-20 00:02:55 +00:00
374 lines
15 KiB
C++
374 lines
15 KiB
C++
#include "JsonMaterialLoader.h"
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#include "Game/T6/CommonT6.h"
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#include "Game/T6/Json/JsonMaterial.h"
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#include <format>
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#include <iostream>
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#include <nlohmann/json.hpp>
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using namespace nlohmann;
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using namespace T6;
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namespace
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{
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class JsonLoader
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{
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public:
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JsonLoader(std::istream& stream, MemoryManager& memory, IAssetLoadingManager& manager, std::vector<XAssetInfoGeneric*>& dependencies)
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: m_stream(stream),
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m_memory(memory),
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m_manager(manager),
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m_dependencies(dependencies)
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{
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}
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bool Load(Material& material) const
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{
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const auto jRoot = json::parse(m_stream);
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std::string type;
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unsigned version;
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jRoot.at("_type").get_to(type);
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jRoot.at("_version").get_to(version);
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if (type != "material" || version != 1u)
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{
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std::cerr << "Tried to load material \"" << material.info.name << "\" but did not find expected type material of version 1\n";
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return false;
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}
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const auto jMaterial = jRoot.get<JsonMaterial>();
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return CreateMaterialFromJson(jMaterial, material);
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}
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private:
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static void PrintError(const Material& material, const std::string& message)
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{
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std::cerr << "Cannot load material \"" << material.info.name << "\": " << message << "\n";
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}
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static bool CreateGameFlagsFromJson(const JsonMaterial& jMaterial, unsigned& gameFlags)
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{
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for (const auto gameFlag : jMaterial.gameFlags)
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gameFlags |= gameFlag;
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return true;
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}
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bool CreateTextureDefFromJson(const JsonTexture& jTexture, MaterialTextureDef& textureDef, const Material& material) const
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{
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if (jTexture.name)
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{
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if (jTexture.name->empty())
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{
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PrintError(material, "textureDef name cannot be empty");
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return false;
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}
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textureDef.nameStart = jTexture.name.value()[0];
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textureDef.nameEnd = jTexture.name.value()[jTexture.name->size() - 1];
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textureDef.nameHash = Common::R_HashString(jTexture.name.value().c_str(), 0);
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}
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else
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{
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if (!jTexture.nameStart || !jTexture.nameEnd || !jTexture.nameHash)
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{
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PrintError(material, "textureDefs without name must have nameStart, nameEnd and nameHash");
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return false;
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}
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if (jTexture.nameStart->size() != 1 || jTexture.nameEnd->size() != 1)
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{
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PrintError(material, "nameStart and nameEnd must be a string of exactly one character");
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return false;
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}
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textureDef.nameStart = jTexture.nameStart.value()[0];
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textureDef.nameEnd = jTexture.nameEnd.value()[0];
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textureDef.nameHash = jTexture.nameHash.value();
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}
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textureDef.samplerState.filter = jTexture.samplerState.filter;
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textureDef.samplerState.mipMap = jTexture.samplerState.mipMap;
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textureDef.samplerState.clampU = jTexture.samplerState.clampU;
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textureDef.samplerState.clampV = jTexture.samplerState.clampV;
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textureDef.samplerState.clampW = jTexture.samplerState.clampW;
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textureDef.semantic = jTexture.semantic;
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textureDef.isMatureContent = jTexture.isMatureContent;
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auto* image = static_cast<XAssetInfo<GfxImage>*>(m_manager.LoadDependency(ASSET_TYPE_IMAGE, jTexture.image));
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if (!image)
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{
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PrintError(material, std::format("Could not find textureDef image: {}", jTexture.image));
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return false;
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}
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m_dependencies.push_back(image);
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textureDef.image = image->Asset();
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return true;
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}
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static bool CreateConstantDefFromJson(const JsonConstant& jConstant, MaterialConstantDef& constantDef, const Material& material)
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{
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if (jConstant.name)
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{
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const auto copyCount = std::min(jConstant.name->size() + 1, std::extent_v<decltype(MaterialConstantDef::name)>);
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strncpy(constantDef.name, jConstant.name->c_str(), copyCount);
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if (copyCount < std::extent_v<decltype(MaterialConstantDef::name)>)
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memset(&constantDef.name[copyCount], 0, std::extent_v<decltype(MaterialConstantDef::name)> - copyCount);
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constantDef.nameHash = Common::R_HashString(jConstant.name->c_str(), 0);
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}
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else
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{
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if (!jConstant.nameFragment || !jConstant.nameHash)
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{
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PrintError(material, "constantDefs without name must have nameFragment and nameHash");
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return false;
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}
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const auto copyCount = std::min(jConstant.nameFragment->size() + 1, std::extent_v<decltype(MaterialConstantDef::name)>);
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strncpy(constantDef.name, jConstant.nameFragment->c_str(), copyCount);
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if (copyCount < std::extent_v<decltype(MaterialConstantDef::name)>)
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memset(&constantDef.name[copyCount], 0, std::extent_v<decltype(MaterialConstantDef::name)> - copyCount);
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constantDef.nameHash = jConstant.nameHash.value();
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}
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if (jConstant.literal.size() != 4)
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{
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PrintError(material, "constantDef literal must be array of size 4");
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return false;
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}
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constantDef.literal.x = jConstant.literal[0];
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constantDef.literal.y = jConstant.literal[1];
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constantDef.literal.z = jConstant.literal[2];
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constantDef.literal.w = jConstant.literal[3];
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return true;
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}
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static bool
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CreateStateBitsTableEntryFromJson(const JsonStateBitsTableEntry& jStateBitsTableEntry, GfxStateBits& stateBitsTableEntry, const Material& material)
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{
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auto& structured = stateBitsTableEntry.loadBits.structured;
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structured.srcBlendRgb = jStateBitsTableEntry.srcBlendRgb;
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structured.dstBlendRgb = jStateBitsTableEntry.dstBlendRgb;
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structured.blendOpRgb = jStateBitsTableEntry.blendOpRgb;
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if (jStateBitsTableEntry.alphaTest == JsonAlphaTest::DISABLED)
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{
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structured.alphaTestDisabled = 1;
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structured.alphaTest = 0;
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}
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else if (jStateBitsTableEntry.alphaTest == JsonAlphaTest::GT0)
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{
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structured.alphaTestDisabled = 0;
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structured.alphaTest = GFXS_ALPHA_TEST_GT_0;
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}
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else if (jStateBitsTableEntry.alphaTest == JsonAlphaTest::GE128)
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{
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structured.alphaTestDisabled = 0;
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structured.alphaTest = GFXS_ALPHA_TEST_GE_128;
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}
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else
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{
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PrintError(material, "Invalid value for alphaTest");
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return false;
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}
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if (jStateBitsTableEntry.cullFace == JsonCullFace::NONE)
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structured.cullFace = GFXS0_CULL_NONE;
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else if (jStateBitsTableEntry.cullFace == JsonCullFace::BACK)
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structured.cullFace = GFXS0_CULL_BACK;
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else if (jStateBitsTableEntry.cullFace == JsonCullFace::FRONT)
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structured.cullFace = GFXS0_CULL_FRONT;
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else
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{
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PrintError(material, "Invalid value for cull face");
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return false;
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}
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structured.srcBlendAlpha = jStateBitsTableEntry.srcBlendAlpha;
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structured.dstBlendAlpha = jStateBitsTableEntry.dstBlendAlpha;
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structured.blendOpAlpha = jStateBitsTableEntry.blendOpAlpha;
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structured.colorWriteRgb = jStateBitsTableEntry.colorWriteRgb;
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structured.colorWriteAlpha = jStateBitsTableEntry.colorWriteAlpha;
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structured.polymodeLine = jStateBitsTableEntry.polymodeLine;
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structured.depthWrite = jStateBitsTableEntry.depthWrite;
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if (jStateBitsTableEntry.depthTest == JsonDepthTest::DISABLED)
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structured.depthTestDisabled = 1;
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else if (jStateBitsTableEntry.depthTest == JsonDepthTest::ALWAYS)
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structured.depthTest = GFXS_DEPTHTEST_ALWAYS;
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else if (jStateBitsTableEntry.depthTest == JsonDepthTest::LESS)
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structured.depthTest = GFXS_DEPTHTEST_LESS;
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else if (jStateBitsTableEntry.depthTest == JsonDepthTest::EQUAL)
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structured.depthTest = GFXS_DEPTHTEST_EQUAL;
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else if (jStateBitsTableEntry.depthTest == JsonDepthTest::LESS_EQUAL)
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structured.depthTest = GFXS_DEPTHTEST_LESSEQUAL;
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else
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{
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PrintError(material, "Invalid value for depth test");
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return false;
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}
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structured.polygonOffset = jStateBitsTableEntry.polygonOffset;
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if (jStateBitsTableEntry.stencilFront)
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{
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structured.stencilFrontEnabled = 1;
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structured.stencilFrontPass = jStateBitsTableEntry.stencilFront->pass;
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structured.stencilFrontFail = jStateBitsTableEntry.stencilFront->fail;
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structured.stencilFrontZFail = jStateBitsTableEntry.stencilFront->zfail;
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structured.stencilFrontFunc = jStateBitsTableEntry.stencilFront->func;
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}
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if (jStateBitsTableEntry.stencilBack)
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{
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structured.stencilBackEnabled = 1;
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structured.stencilBackPass = jStateBitsTableEntry.stencilBack->pass;
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structured.stencilBackFail = jStateBitsTableEntry.stencilBack->fail;
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structured.stencilBackZFail = jStateBitsTableEntry.stencilBack->zfail;
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structured.stencilBackFunc = jStateBitsTableEntry.stencilBack->func;
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}
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return true;
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}
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bool CreateMaterialFromJson(const JsonMaterial& jMaterial, Material& material) const
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{
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if (!CreateGameFlagsFromJson(jMaterial, material.info.gameFlags))
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return false;
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material.info.sortKey = static_cast<unsigned char>(jMaterial.sortKey);
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if (jMaterial.textureAtlas)
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{
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material.info.textureAtlasRowCount = jMaterial.textureAtlas->rows;
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material.info.textureAtlasColumnCount = jMaterial.textureAtlas->columns;
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}
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else
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{
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material.info.textureAtlasRowCount = 0;
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material.info.textureAtlasColumnCount = 0;
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}
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material.info.surfaceTypeBits = jMaterial.surfaceTypeBits;
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material.info.layeredSurfaceTypes = jMaterial.layeredSurfaceTypes;
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material.info.hashIndex = static_cast<uint16_t>(jMaterial.hashIndex);
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material.info.surfaceFlags = jMaterial.surfaceFlags;
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material.info.contents = jMaterial.contents;
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if (jMaterial.stateBitsEntry.size() != std::extent_v<decltype(Material::stateBitsEntry)>)
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{
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PrintError(material, std::format("StateBitsEntry size is not {}", jMaterial.stateBitsEntry.size()));
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return false;
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}
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for (auto i = 0u; i < std::extent_v<decltype(Material::stateBitsEntry)>; i++)
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material.stateBitsEntry[i] = jMaterial.stateBitsEntry[i];
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material.stateFlags = static_cast<unsigned char>(jMaterial.stateFlags);
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material.cameraRegion = jMaterial.cameraRegion;
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material.probeMipBits = jMaterial.probeMipBits;
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auto* techniqueSet = static_cast<XAssetInfo<MaterialTechniqueSet>*>(m_manager.LoadDependency(ASSET_TYPE_TECHNIQUE_SET, jMaterial.techniqueSet));
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if (!techniqueSet)
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{
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PrintError(material, "Could not find technique set");
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return false;
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}
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m_dependencies.push_back(techniqueSet);
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material.techniqueSet = techniqueSet->Asset();
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if (!jMaterial.textures.empty())
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{
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material.textureCount = static_cast<unsigned char>(jMaterial.textures.size());
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material.textureTable = m_memory.Alloc<MaterialTextureDef>(material.textureCount);
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for (auto i = 0u; i < material.textureCount; i++)
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{
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if (!CreateTextureDefFromJson(jMaterial.textures[i], material.textureTable[i], material))
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return false;
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}
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}
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else
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{
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material.textureCount = 0;
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material.textureTable = nullptr;
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}
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if (!jMaterial.constants.empty())
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{
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material.constantCount = static_cast<unsigned char>(jMaterial.constants.size());
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material.constantTable = m_memory.Alloc<MaterialConstantDef>(material.constantCount);
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for (auto i = 0u; i < material.constantCount; i++)
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{
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if (!CreateConstantDefFromJson(jMaterial.constants[i], material.constantTable[i], material))
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return false;
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}
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}
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else
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{
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material.constantCount = 0;
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material.constantTable = nullptr;
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}
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if (!jMaterial.stateBits.empty())
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{
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material.stateBitsCount = static_cast<unsigned char>(jMaterial.stateBits.size());
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material.stateBitsTable = m_memory.Alloc<GfxStateBitsTable>(material.stateBitsCount);
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for (auto i = 0u; i < material.stateBitsCount; i++)
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{
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if (!CreateStateBitsTableEntryFromJson(jMaterial.stateBits[i], material.stateBitsTable[i], material))
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return false;
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}
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}
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else
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{
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material.stateBitsCount = 0;
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material.stateBitsTable = nullptr;
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}
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if (jMaterial.thermalMaterial)
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{
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auto* thermalMaterial = static_cast<XAssetInfo<Material>*>(m_manager.LoadDependency(ASSET_TYPE_MATERIAL, jMaterial.thermalMaterial.value()));
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if (!thermalMaterial)
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{
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PrintError(material, "Could not find thermal material");
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return false;
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}
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m_dependencies.push_back(thermalMaterial);
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material.thermalMaterial = thermalMaterial->Asset();
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}
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else
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{
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material.thermalMaterial = nullptr;
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}
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return true;
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}
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std::istream& m_stream;
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MemoryManager& m_memory;
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IAssetLoadingManager& m_manager;
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std::vector<XAssetInfoGeneric*>& m_dependencies;
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};
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} // namespace
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namespace T6
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{
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bool LoadMaterialAsJson(
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std::istream& stream, Material& material, MemoryManager* memory, IAssetLoadingManager* manager, std::vector<XAssetInfoGeneric*>& dependencies)
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{
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const JsonLoader loader(stream, *memory, *manager, dependencies);
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return loader.Load(material);
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}
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} // namespace T6
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