Files
OpenAssetTools/test/SystemTests/Game/IW3/MenuRoundTrip/ui_mp/main.menu
T
moandJan Laupetin 51770e7ae5 feat: IW3 menu dumping and loading (#909)
* feat: IW3 menu dumping

* fix: IW3 menu dumper preserve menu ownerdraw flag masks

* fix: IW3 menu dumper preserve numeric script arguments

Emit numeric tokens without quotes so the linker keeps colour arguments separate.

Before: `"0.1" "0.1" "0.12" "0.5"` becomes `"0.10.10.120.5"`
After: `0.1 0.1 0.12 0.5`

This fixes `mouseExit` colour commands failing to clear menu hover borders.

* fix: IW3 menu dumper preserve empty item text

Keep explicit empty text distinct from null text when dumping menu items.

This fixes CD-key values overflowing their input boxes.

* test: cover IW3 menu dumper material case

* test: cover IW3 menu list path precedence

* chore: clang format

* fix: reverse order of union to avoid edge case bug in zcg

* feat: IW3 menu loading

* fix: validate menu expression name table

* chore: explain numeric token quoting in comment

* refactor: simplify menu dump fallback path

* chore: add more dynamic window flags

* refactor: reuse IW3 menu window flag constants

* refactor: use explicit menu item feature lookup

* refactor: represent menu item text as optional

* refactor: clarify shared IW3 and IW4 menu constants

IW4 only extends the type enum so they can be shared

* refactor: clarify IW3 menu zone state naming

* fix: log IW3 menu conversion failures

* refactor: align IW3 menu list loader with IW4

* refactor: align IW3 menu dumpers with IW4

* refactor: align IW3 menu converter with IW4

* chore: use default enum numeration for operationEnum

* chore: small optimization on edit field capability initialization

* fix: iw3 menu optimizations for rect not considering relative position to parent

* chore: align iw3 menu converting closer to iw4

* chore: align iw3 menu dumping closer to iw4

* fix: not dumping menu flags properties correctly

* chore: adjust iw3 expression dumping to work similar to iw4

* chore: adjust iw3 expression converting to work similar to iw4

* chore: use unordered_map for MenuExpressionMatchers

---------

Co-authored-by: Jan Laupetin <[email protected]>
2026-08-31 00:04:01 +02:00

32 lines
1014 B
Plaintext

{
menuDef
{
name "main"
fullscreen 1
rect 0 0 640 480 0 0
disablecolor 0.2 0.3 0.4 0.5
forecolor 0.8 0.7 0.6 0.5
visible when(dvarbool("ui_show_main"));
onOpen
{
play menu_open;
setLocalVarInt ui_highlight 5;
}
itemDef
{
name "empty_text"
text ""
rect 10 20 180 24 1 2
type 1
visible 1
forecolor 0.9 0.9 1 0.07
dvar "ui_fallback_text"
action
{
setItemColor empty_text borderColor 0.1 0.1 0.12 0.5;
}
exp material localvarstring("ui_material");
}
}
}