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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-07-28 10:50:32 +00:00
Code Activity
Files
51899d4a69c67ac7e0f2ed3d71324e06dfbe3a45
OpenAssetTools/src/ObjLoading
T
History
Jan 51899d4a69 Dump T6 sound PCM data as wav
2023-10-26 22:54:20 +02:00
..
AssetLoading
Log asset name when not being able to create empty asset
2023-10-05 20:19:49 +02:00
Game
Load T6 GfxImages from raw when building
2023-10-15 19:08:27 +02:00
Image
Load T5 fastfiles
2021-05-12 21:47:34 +02:00
InfoString
Use new helper functions ParseAsArray and ParseAsPairs of InfoStringToStructConverterBase to parse notetracksoundmap and hidetags
2021-03-26 12:12:32 +01:00
Menu
Add command line argument for disable menu optimizations on loading
2021-12-28 18:26:41 +01:00
ObjContainer
Dump T6 sound PCM data as wav
2023-10-26 22:54:20 +02:00
Parsing
Fix bugs related to parsing IW5 base game menus
2023-09-26 22:27:32 +02:00
SearchPath
Include filesize when opening a file with searchpaths
2021-03-13 10:27:18 +01:00
StateMap
Add missing algorithm header
2022-08-21 12:49:24 +02:00
StructuredDataDef
Use escaped strings with simple lexer whenever appropriate
2023-09-23 15:21:09 +02:00
Techset
Use escaped strings with simple lexer whenever appropriate
2023-09-23 15:21:09 +02:00
IObjLoader.h
Finalize menu assets after loading all assets
2021-12-29 00:20:54 +01:00
ObjLoading.cpp
Finalize menu assets after loading all assets
2021-12-29 00:20:54 +01:00
ObjLoading.h
Finalize menu assets after loading all assets
2021-12-29 00:20:54 +01:00
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