OpenAssetTools/src/ZoneCodeGeneratorLib.lua

44 lines
906 B
Lua

ZoneCodeGeneratorLib = {}
function ZoneCodeGeneratorLib:include(includes)
if includes:handle(self:name()) then
includedirs {
path.join(ProjectFolder(), "ZoneCodeGeneratorLib")
}
Parser:include(includes)
Utils:include(includes)
end
end
function ZoneCodeGeneratorLib:link(links)
links:add(self:name())
links:linkto(Parser)
links:linkto(Utils)
end
function ZoneCodeGeneratorLib:use()
dependson(self:name())
end
function ZoneCodeGeneratorLib:name()
return "ZoneCodeGeneratorLib"
end
function ZoneCodeGeneratorLib:project()
local folder = ProjectFolder()
local includes = Includes:create()
project(self:name())
targetdir(TargetDirectoryLib)
location "%{wks.location}/src/%{prj.name}"
kind "StaticLib"
language "C++"
files {
path.join(folder, "ZoneCodeGeneratorLib/**.h"),
path.join(folder, "ZoneCodeGeneratorLib/**.cpp")
}
self:include(includes)
end