OpenAssetTools/src/ObjCommon/Game/IW5/ObjConstantsIW5.h
2021-10-24 22:00:31 +02:00

20 lines
733 B
C++

#pragma once
namespace IW5
{
class ObjConstants
{
ObjConstants() = default;
public:
static constexpr const char* INFO_STRING_PREFIX_PHYS_PRESET = "PHYSIC";
static constexpr const char* INFO_STRING_PREFIX_TRACER = "TRACER";
static constexpr const char* INFO_STRING_PREFIX_VEHICLE = "VEHICLEFILE";
static constexpr const char* INFO_STRING_PREFIX_WEAPON = "WEAPONFILE";
static constexpr const char* GDF_FILENAME_PHYS_PRESET = "physpreset.gdf";
static constexpr const char* GDF_FILENAME_TRACER = "tracer.gdf";
static constexpr const char* GDF_FILENAME_VEHICLE = "vehicle.gdf";
static constexpr const char* GDF_FILENAME_WEAPON = "weapon.gdf";
};
}