Files
OpenAssetTools/src/Common/Game/T4/GameT4.h
T

17 lines
353 B
C++

#pragma once
#include "Game/IGame.h"
namespace T4
{
class Game final : public AbstractGame
{
public:
Game();
[[nodiscard]] GameId GetId() const override;
[[nodiscard]] const std::string& GetFullName() const override;
[[nodiscard]] const std::string& GetShortName() const override;
};
} // namespace T4