OpenAssetTools/src/ObjLoading/StateMap/Parsing/StateMapParserState.h

26 lines
579 B
C++

#pragma once
#include <map>
#include <memory>
#include <string>
#include "StateMap/StateMapDefinition.h"
#include "StateMap/StateMapLayout.h"
namespace state_map
{
class StateMapParserState
{
public:
const StateMapLayout& m_layout;
std::map<std::string, size_t> m_valid_state_map_entry_names;
std::unique_ptr<StateMapDefinition> m_definition;
bool m_in_entry;
size_t m_current_entry_index;
StateMapRule* m_current_rule;
StateMapParserState(std::string stateMapName, const StateMapLayout& layout);
};
}