OpenAssetTools/src/ObjLoading/StateMap/StateMapDefinition.cpp

15 lines
291 B
C++

#include "StateMapDefinition.h"
using namespace state_map;
bool StateMapRule::IsPassthrough() const
{
return m_values.empty();
}
StateMapDefinition::StateMapDefinition(std::string name, const size_t entryCount)
: m_name(std::move(name)),
m_state_map_entries(entryCount)
{
}