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			578 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			578 lines
		
	
	
		
			26 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #include "Game/IW3/Material/LoaderMaterialIW3.h"
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| 
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| #include "Game/IW3/CommonIW3.h"
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| #include "Game/IW3/GameIW3.h"
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| #include "SearchPath/MockSearchPath.h"
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| #include "Utils/MemoryManager.h"
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| 
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| #include <catch2/catch_approx.hpp>
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| #include <catch2/catch_test_macros.hpp>
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| #include <string>
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| 
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| using namespace IW3;
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| using namespace Catch;
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| using namespace std::literals;
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| 
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| namespace
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| {
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|     void GivenImage(const std::string& name, AssetCreationContext& context, MemoryManager& memory)
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|     {
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|         auto* image = memory.Alloc<GfxImage>();
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|         image->name = memory.Dup(name.c_str());
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| 
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|         AssetRegistration<AssetImage> registration(name);
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|         registration.SetAsset(image);
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|         context.AddAsset(std::move(registration));
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|     }
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| 
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|     void GivenTechset(const std::string& name, AssetCreationContext& context, MemoryManager& memory)
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|     {
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|         auto* techset = memory.Alloc<MaterialTechniqueSet>();
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|         techset->name = memory.Dup(name.c_str());
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| 
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|         AssetRegistration<AssetTechniqueSet> registration(name);
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|         registration.SetAsset(techset);
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|         context.AddAsset(std::move(registration));
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|     }
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| 
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|     TEST_CASE("LoaderMaterial(IW3): Can parse material", "[iw3][material][assetloader]")
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|     {
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|         MockSearchPath searchPath;
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|         searchPath.AddFileData("materials/wc/ch_plasterwall_long.json",
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|                                R"MATERIAL(
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| {
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|     "_game": "iw3",
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|     "_type": "material",
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|     "_version": 1,
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|     "cameraRegion": "lit",
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|     "constants": [
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|         {
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|             "literal": [
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|                 0.800000011920929,
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|                 2.0,
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|                 1.0,
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|                 0.625
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|             ],
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|             "name": "envMapParms"
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|         },
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|         {
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|             "literal": [
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|                 1.0,
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|                 1.0,
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|                 1.0,
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|                 1.0
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|             ],
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|             "name": "colorTint"
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|         }
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|     ],
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|     "gameFlags": [
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|         "2",
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|         "10",
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|         "CASTS_SHADOW"
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|     ],
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|     "sortKey": 4,
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|     "stateBits": [
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "disabled",
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|             "colorWriteAlpha": false,
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|             "colorWriteRgb": false,
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|             "cullFace": "back",
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|             "depthTest": "less_equal",
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|             "depthWrite": true,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "zero",
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|             "polygonOffset": "offset0",
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|             "polymodeLine": false,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "one"
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|         },
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "disabled",
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|             "colorWriteAlpha": true,
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|             "colorWriteRgb": true,
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|             "cullFace": "back",
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|             "depthTest": "less_equal",
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|             "depthWrite": true,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "zero",
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|             "polygonOffset": "offset0",
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|             "polymodeLine": false,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "one"
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|         },
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "disabled",
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|             "colorWriteAlpha": false,
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|             "colorWriteRgb": false,
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|             "cullFace": "none",
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|             "depthTest": "less_equal",
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|             "depthWrite": true,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "zero",
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|             "polygonOffset": "offsetShadowmap",
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|             "polymodeLine": false,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "one"
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|         },
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "disabled",
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|             "colorWriteAlpha": true,
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|             "colorWriteRgb": true,
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|             "cullFace": "none",
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|             "depthTest": "less_equal",
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|             "depthWrite": true,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "zero",
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|             "polygonOffset": "offset0",
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|             "polymodeLine": false,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "one"
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|         },
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "add",
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|             "colorWriteAlpha": true,
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|             "colorWriteRgb": true,
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|             "cullFace": "back",
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|             "depthTest": "equal",
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|             "depthWrite": false,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "one",
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|             "polygonOffset": "offset0",
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|             "polymodeLine": false,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "invdestalpha",
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|             "stencilFront": {
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|                 "fail": "keep",
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|                 "func": "equal",
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|                 "pass": "keep",
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|                 "zfail": "keep"
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|             }
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|         },
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "disabled",
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|             "colorWriteAlpha": false,
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|             "colorWriteRgb": true,
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|             "cullFace": "back",
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|             "depthTest": "less_equal",
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|             "depthWrite": false,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "zero",
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|             "polygonOffset": "offset2",
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|             "polymodeLine": true,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "one"
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|         },
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|         {
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|             "alphaTest": "disabled",
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|             "blendOpAlpha": "disabled",
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|             "blendOpRgb": "add",
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|             "colorWriteAlpha": true,
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|             "colorWriteRgb": true,
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|             "cullFace": "back",
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|             "depthTest": "less_equal",
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|             "depthWrite": false,
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|             "dstBlendAlpha": "zero",
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|             "dstBlendRgb": "invsrccolor",
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|             "polygonOffset": "offset2",
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|             "polymodeLine": false,
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|             "srcBlendAlpha": "one",
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|             "srcBlendRgb": "zero"
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|         }
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|     ],
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|     "stateBitsEntry": [
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|         0,
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|         1,
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|         2,
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|         3,
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|         1,
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|         -1,
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|         -1,
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|         1,
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|         1,
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|         1,
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|         1,
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|         1,
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|         1,
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|         1,
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|         -1,
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|         -1,
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|         -1,
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|         -1,
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|         -1,
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|         -1,
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|         -1,
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|         4,
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|         4,
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|         4,
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|         -1,
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|         -1,
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|         -1,
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|         -1,
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|         5,
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|         -1,
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|         1,
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|         6,
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|         1,
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|         -1
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|     ],
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|     "stateFlags": 57,
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|     "surfaceTypeBits": 32768,
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|     "techniqueSet": "wc_l_sm_r0c0n0s0",
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|     "textureAtlas": {
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|         "columns": 1,
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|         "rows": 1
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|     },
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|     "textures": [
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|         {
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|             "image": "~ch_plasterwall_long_spc-r-49~3c124bfe",
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|             "name": "specularMap",
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|             "samplerState": {
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|                 "clampU": false,
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|                 "clampV": false,
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|                 "clampW": false,
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|                 "filter": "aniso2x",
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|                 "mipMap": "nearest"
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|             },
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|             "semantic": "specularMap"
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|         },
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|         {
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|             "image": "ch_plasterwall_long_nml",
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|             "name": "normalMap",
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|             "samplerState": {
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|                 "clampU": false,
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|                 "clampV": false,
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|                 "clampW": false,
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|                 "filter": "aniso2x",
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|                 "mipMap": "linear"
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|             },
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|             "semantic": "normalMap"
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|         },
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|         {
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|             "image": "ch_plasterwall_long_col",
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|             "name": "colorMap",
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|             "samplerState": {
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|                 "clampU": false,
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|                 "clampV": false,
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|                 "clampW": false,
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|                 "filter": "aniso2x",
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|                 "mipMap": "linear"
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|             },
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|             "semantic": "colorMap"
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|         }
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|     ]
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| })MATERIAL");
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| 
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|         Zone zone("MockZone", 0, GameId::IW3);
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| 
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|         MemoryManager memory;
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|         AssetCreatorCollection creatorCollection(zone);
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|         IgnoredAssetLookup ignoredAssetLookup;
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|         AssetCreationContext context(zone, &creatorCollection, &ignoredAssetLookup);
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| 
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|         GivenImage("~ch_plasterwall_long_spc-r-49~3c124bfe", context, memory);
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|         GivenImage("ch_plasterwall_long_nml", context, memory);
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|         GivenImage("ch_plasterwall_long_col", context, memory);
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|         GivenTechset("wc_l_sm_r0c0n0s0", context, memory);
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| 
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|         auto loader = material::CreateLoaderIW3(memory, searchPath);
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|         auto result = loader->CreateAsset("wc/ch_plasterwall_long", context);
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|         REQUIRE(result.HasBeenSuccessful());
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| 
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|         const auto* assetInfo = reinterpret_cast<XAssetInfo<Material>*>(result.GetAssetInfo());
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|         const auto* material = assetInfo->Asset();
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| 
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|         REQUIRE(material->info.name == "wc/ch_plasterwall_long"s);
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|         REQUIRE(material->info.gameFlags == 0x52);
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|         REQUIRE(material->info.sortKey == 4);
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|         REQUIRE(material->info.textureAtlasRowCount == 1);
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|         REQUIRE(material->info.textureAtlasColumnCount == 1);
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|         REQUIRE(material->info.surfaceTypeBits == 0x8000);
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| 
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|         constexpr int8_t expectedStateBitsEntry[]{0,  1,  2,  3,  1, -1, -1, 1,  1,  1,  1,  1, 1,  1, -1, -1, -1,
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|                                                   -1, -1, -1, -1, 4, 4,  4,  -1, -1, -1, -1, 5, -1, 1, 6,  1,  -1};
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|         REQUIRE(std::memcmp(material->stateBitsEntry, expectedStateBitsEntry, sizeof(expectedStateBitsEntry)) == 0);
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| 
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|         REQUIRE(material->stateFlags == 57);
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|         REQUIRE(material->cameraRegion == CAMERA_REGION_LIT);
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| 
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|         REQUIRE(material->techniqueSet != nullptr);
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|         REQUIRE(material->techniqueSet->name != nullptr);
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|         REQUIRE(material->techniqueSet->name == "wc_l_sm_r0c0n0s0"s);
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| 
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|         REQUIRE(material->textureCount == 3);
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|         REQUIRE(material->textureTable);
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| 
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|         const auto& textureDef0 = material->textureTable[0];
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|         REQUIRE(textureDef0.nameHash == 0x34ecccb3);
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|         REQUIRE(textureDef0.nameStart == 's');
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|         REQUIRE(textureDef0.nameEnd == 'p');
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|         REQUIRE(textureDef0.samplerState.filter == TEXTURE_FILTER_ANISO2X);
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|         REQUIRE(textureDef0.samplerState.mipMap == SAMPLER_MIPMAP_ENUM_NEAREST);
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|         REQUIRE(textureDef0.samplerState.clampU == 0);
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|         REQUIRE(textureDef0.samplerState.clampV == 0);
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|         REQUIRE(textureDef0.samplerState.clampW == 0);
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|         REQUIRE(textureDef0.semantic == TS_SPECULAR_MAP);
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|         REQUIRE(textureDef0.u.image);
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|         REQUIRE(textureDef0.u.image->name);
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|         REQUIRE(textureDef0.u.image->name == "~ch_plasterwall_long_spc-r-49~3c124bfe"s);
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| 
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|         const auto& textureDef1 = material->textureTable[1];
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|         REQUIRE(textureDef1.nameHash == 0x59d30d0f);
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|         REQUIRE(textureDef1.nameStart == 'n');
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|         REQUIRE(textureDef1.nameEnd == 'p');
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|         REQUIRE(textureDef1.samplerState.filter == TEXTURE_FILTER_ANISO2X);
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|         REQUIRE(textureDef1.samplerState.mipMap == SAMPLER_MIPMAP_ENUM_LINEAR);
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|         REQUIRE(textureDef1.samplerState.clampU == 0);
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|         REQUIRE(textureDef1.samplerState.clampV == 0);
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|         REQUIRE(textureDef1.samplerState.clampW == 0);
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|         REQUIRE(textureDef1.semantic == TS_NORMAL_MAP);
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|         REQUIRE(textureDef1.u.image);
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|         REQUIRE(textureDef1.u.image->name);
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|         REQUIRE(textureDef1.u.image->name == "ch_plasterwall_long_nml"s);
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| 
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|         const auto& textureDef2 = material->textureTable[2];
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|         REQUIRE(textureDef2.nameHash == 0xa0ab1041);
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|         REQUIRE(textureDef2.nameStart == 'c');
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|         REQUIRE(textureDef2.nameEnd == 'p');
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|         REQUIRE(textureDef2.samplerState.filter == TEXTURE_FILTER_ANISO2X);
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|         REQUIRE(textureDef2.samplerState.mipMap == SAMPLER_MIPMAP_ENUM_LINEAR);
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|         REQUIRE(textureDef2.samplerState.clampU == 0);
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|         REQUIRE(textureDef2.samplerState.clampV == 0);
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|         REQUIRE(textureDef2.samplerState.clampW == 0);
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|         REQUIRE(textureDef2.semantic == TS_COLOR_MAP);
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|         REQUIRE(textureDef2.u.image);
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|         REQUIRE(textureDef2.u.image->name);
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|         REQUIRE(textureDef2.u.image->name == "ch_plasterwall_long_col"s);
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| 
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|         REQUIRE(material->constantCount == 2);
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|         REQUIRE(material->constantTable);
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| 
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|         const auto& constantDef0 = material->constantTable[0];
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|         REQUIRE(constantDef0.nameHash == 0x3d9994dc);
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|         REQUIRE(strncmp(constantDef0.name, "envMapParms", std::extent_v<decltype(MaterialConstantDef::name)>) == 0);
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|         REQUIRE(constantDef0.literal.x == Approx(0.8f));
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|         REQUIRE(constantDef0.literal.y == Approx(2.0f));
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|         REQUIRE(constantDef0.literal.z == Approx(1.0f));
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|         REQUIRE(constantDef0.literal.w == Approx(0.625f));
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| 
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|         const auto& constantDef1 = material->constantTable[1];
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|         REQUIRE(constantDef1.nameHash == 0xb60c3b3a);
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|         REQUIRE(strncmp(constantDef1.name, "colorTint", std::extent_v<decltype(MaterialConstantDef::name)>) == 0);
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|         REQUIRE(constantDef1.literal.x == Approx(1.0f));
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|         REQUIRE(constantDef1.literal.y == Approx(1.0f));
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|         REQUIRE(constantDef1.literal.z == Approx(1.0f));
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|         REQUIRE(constantDef1.literal.w == Approx(1.0f));
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| 
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|         REQUIRE(material->stateBitsCount == 7);
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|         REQUIRE(material->stateBitsTable);
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| 
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|         const auto& stateBits0 = material->stateBitsTable[0];
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|         REQUIRE(stateBits0.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
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|         REQUIRE(stateBits0.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
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|         REQUIRE(stateBits0.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
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|         REQUIRE(stateBits0.loadBits.structured.alphaTestDisabled == 1);
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|         REQUIRE(stateBits0.loadBits.structured.alphaTest == 0);
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|         REQUIRE(stateBits0.loadBits.structured.cullFace == GFXS_CULL_BACK);
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|         REQUIRE(stateBits0.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
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|         REQUIRE(stateBits0.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
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|         REQUIRE(stateBits0.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
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|         REQUIRE(stateBits0.loadBits.structured.colorWriteRgb == 0);
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|         REQUIRE(stateBits0.loadBits.structured.colorWriteAlpha == 0);
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|         REQUIRE(stateBits0.loadBits.structured.polymodeLine == 0);
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|         REQUIRE(stateBits0.loadBits.structured.depthWrite == 1);
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|         REQUIRE(stateBits0.loadBits.structured.depthTestDisabled == 0);
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|         REQUIRE(stateBits0.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
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|         REQUIRE(stateBits0.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilFrontEnabled == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilFrontPass == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilFrontFail == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilFrontZFail == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilFrontFunc == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilBackEnabled == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilBackPass == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilBackFail == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilBackZFail == 0);
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|         REQUIRE(stateBits0.loadBits.structured.stencilBackFunc == 0);
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| 
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|         const auto& stateBits1 = material->stateBitsTable[1];
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|         REQUIRE(stateBits1.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
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|         REQUIRE(stateBits1.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits1.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
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|         REQUIRE(stateBits1.loadBits.structured.alphaTestDisabled == 1);
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|         REQUIRE(stateBits1.loadBits.structured.alphaTest == 0);
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|         REQUIRE(stateBits1.loadBits.structured.cullFace == GFXS_CULL_BACK);
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|         REQUIRE(stateBits1.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
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|         REQUIRE(stateBits1.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
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|         REQUIRE(stateBits1.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
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|         REQUIRE(stateBits1.loadBits.structured.colorWriteRgb == 1);
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|         REQUIRE(stateBits1.loadBits.structured.colorWriteAlpha == 1);
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|         REQUIRE(stateBits1.loadBits.structured.polymodeLine == 0);
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|         REQUIRE(stateBits1.loadBits.structured.depthWrite == 1);
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|         REQUIRE(stateBits1.loadBits.structured.depthTestDisabled == 0);
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|         REQUIRE(stateBits1.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
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|         REQUIRE(stateBits1.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilFrontEnabled == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilFrontPass == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilFrontFail == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilFrontZFail == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilFrontFunc == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilBackEnabled == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilBackPass == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilBackFail == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilBackZFail == 0);
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|         REQUIRE(stateBits1.loadBits.structured.stencilBackFunc == 0);
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| 
 | |
|         const auto& stateBits2 = material->stateBitsTable[2];
 | |
|         REQUIRE(stateBits2.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits2.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits2.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits2.loadBits.structured.alphaTestDisabled == 1);
 | |
|         REQUIRE(stateBits2.loadBits.structured.alphaTest == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.cullFace == GFXS_CULL_NONE);
 | |
|         REQUIRE(stateBits2.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits2.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits2.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits2.loadBits.structured.colorWriteRgb == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.colorWriteAlpha == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.polymodeLine == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.depthWrite == 1);
 | |
|         REQUIRE(stateBits2.loadBits.structured.depthTestDisabled == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | |
|         REQUIRE(stateBits2.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_SHADOWMAP);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilFrontEnabled == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilFrontPass == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilFrontFail == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilFrontZFail == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilFrontFunc == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilBackEnabled == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilBackPass == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilBackFail == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilBackZFail == 0);
 | |
|         REQUIRE(stateBits2.loadBits.structured.stencilBackFunc == 0);
 | |
| 
 | |
|         const auto& stateBits3 = material->stateBitsTable[3];
 | |
|         REQUIRE(stateBits3.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits3.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits3.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits3.loadBits.structured.alphaTestDisabled == 1);
 | |
|         REQUIRE(stateBits3.loadBits.structured.alphaTest == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.cullFace == GFXS_CULL_NONE);
 | |
|         REQUIRE(stateBits3.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits3.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits3.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits3.loadBits.structured.colorWriteRgb == 1);
 | |
|         REQUIRE(stateBits3.loadBits.structured.colorWriteAlpha == 1);
 | |
|         REQUIRE(stateBits3.loadBits.structured.polymodeLine == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.depthWrite == 1);
 | |
|         REQUIRE(stateBits3.loadBits.structured.depthTestDisabled == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | |
|         REQUIRE(stateBits3.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilFrontEnabled == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilFrontPass == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilFrontFail == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilFrontZFail == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilFrontFunc == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilBackEnabled == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilBackPass == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilBackFail == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilBackZFail == 0);
 | |
|         REQUIRE(stateBits3.loadBits.structured.stencilBackFunc == 0);
 | |
| 
 | |
|         const auto& stateBits4 = material->stateBitsTable[4];
 | |
|         REQUIRE(stateBits4.loadBits.structured.srcBlendRgb == GFXS_BLEND_INVDESTALPHA);
 | |
|         REQUIRE(stateBits4.loadBits.structured.dstBlendRgb == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits4.loadBits.structured.blendOpRgb == GFXS_BLENDOP_ADD);
 | |
|         REQUIRE(stateBits4.loadBits.structured.alphaTestDisabled == 1);
 | |
|         REQUIRE(stateBits4.loadBits.structured.alphaTest == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | |
|         REQUIRE(stateBits4.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits4.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits4.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits4.loadBits.structured.colorWriteRgb == 1);
 | |
|         REQUIRE(stateBits4.loadBits.structured.colorWriteAlpha == 1);
 | |
|         REQUIRE(stateBits4.loadBits.structured.polymodeLine == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.depthWrite == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.depthTestDisabled == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.depthTest == GFXS_DEPTHTEST_EQUAL);
 | |
|         REQUIRE(stateBits4.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilFrontEnabled == 1);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilFrontPass == GFXS_STENCILOP_KEEP);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilFrontFail == GFXS_STENCILOP_KEEP);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilFrontZFail == GFXS_STENCILOP_KEEP);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilFrontFunc == GFXS_STENCILFUNC_EQUAL);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilBackEnabled == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilBackPass == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilBackFail == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilBackZFail == 0);
 | |
|         REQUIRE(stateBits4.loadBits.structured.stencilBackFunc == 0);
 | |
| 
 | |
|         const auto& stateBits5 = material->stateBitsTable[5];
 | |
|         REQUIRE(stateBits5.loadBits.structured.srcBlendRgb == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits5.loadBits.structured.dstBlendRgb == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits5.loadBits.structured.blendOpRgb == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits5.loadBits.structured.alphaTestDisabled == 1);
 | |
|         REQUIRE(stateBits5.loadBits.structured.alphaTest == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | |
|         REQUIRE(stateBits5.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits5.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits5.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits5.loadBits.structured.colorWriteRgb == 1);
 | |
|         REQUIRE(stateBits5.loadBits.structured.colorWriteAlpha == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.polymodeLine == 1);
 | |
|         REQUIRE(stateBits5.loadBits.structured.depthWrite == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.depthTestDisabled == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | |
|         REQUIRE(stateBits5.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_2);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilFrontEnabled == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilFrontPass == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilFrontFail == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilFrontZFail == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilFrontFunc == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilBackEnabled == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilBackPass == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilBackFail == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilBackZFail == 0);
 | |
|         REQUIRE(stateBits5.loadBits.structured.stencilBackFunc == 0);
 | |
| 
 | |
|         const auto& stateBits6 = material->stateBitsTable[6];
 | |
|         REQUIRE(stateBits6.loadBits.structured.srcBlendRgb == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits6.loadBits.structured.dstBlendRgb == GFXS_BLEND_INVSRCCOLOR);
 | |
|         REQUIRE(stateBits6.loadBits.structured.blendOpRgb == GFXS_BLENDOP_ADD);
 | |
|         REQUIRE(stateBits6.loadBits.structured.alphaTestDisabled == 1);
 | |
|         REQUIRE(stateBits6.loadBits.structured.alphaTest == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.cullFace == GFXS_CULL_BACK);
 | |
|         REQUIRE(stateBits6.loadBits.structured.srcBlendAlpha == GFXS_BLEND_ONE);
 | |
|         REQUIRE(stateBits6.loadBits.structured.dstBlendAlpha == GFXS_BLEND_ZERO);
 | |
|         REQUIRE(stateBits6.loadBits.structured.blendOpAlpha == GFXS_BLENDOP_DISABLED);
 | |
|         REQUIRE(stateBits6.loadBits.structured.colorWriteRgb == 1);
 | |
|         REQUIRE(stateBits6.loadBits.structured.colorWriteAlpha == 1);
 | |
|         REQUIRE(stateBits6.loadBits.structured.polymodeLine == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.depthWrite == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.depthTestDisabled == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.depthTest == GFXS_DEPTHTEST_LESSEQUAL);
 | |
|         REQUIRE(stateBits6.loadBits.structured.polygonOffset == GFXS_POLYGON_OFFSET_2);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilFrontEnabled == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilFrontPass == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilFrontFail == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilFrontZFail == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilFrontFunc == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilBackEnabled == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilBackPass == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilBackFail == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilBackZFail == 0);
 | |
|         REQUIRE(stateBits6.loadBits.structured.stencilBackFunc == 0);
 | |
|     }
 | |
| } // namespace
 |