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OpenAssetTools/docs/SupportedAssetTypes.md
T
mo 44d6710991 feat: initial T4 support (#807)
* feat: initial T4 support

* chore: adjust t4 symbols a bit for accuracy

* chore: add PackIndex asset to T4

* chore: remove unused AssetXModelPieces

* chore: add default and global asset pools loader for T4

* chore: use separate defines for T4 in ImageDumper

* chore: remove unnecessary namespaces in gfximage_actions

* chore: small things

* chore: fix T4 PhysPreset type

* chore: use proper XQuat2 type for T4 xanims

* chore: fix errors on T4 types

* chore: use iw3 like struct for XModelStreamInfo

* docs: add basic docs for T4

* chore: add basic ObjCompiler setup for T4

* chore: adjust loaded sound definition

* chore: make sure t4 material has the correct alignment

* chore: make sure t4 uses similar names for assets as other games

* fix: asset references should not be reusable

* chore: add content writer for t4

* feat: add t4 localize loader

* chore: reorder game ids to be alphabetically ordered

---------

Co-authored-by: Jan Laupetin <jan@laupetin.net>
2026-06-07 14:06:33 +02:00

36 KiB

Supported Asset Types

All asset types are supported to be loaded from other fastfiles in memory. The following section specify which assets are supported to be dumped to disk (using Unlinker) and loaded from disk (using Linker):

  • = Currently unsupported
  • = Supported
  • ⁉️ = Partial support

IW3 (Call of Duty 4: Modern Warfare)

Asset Type Dumping Support Loading Support Notes
PhysPreset
XAnimParts
XModel Model data can be exported to XMODEL_EXPORT/XMODEL_BIN, OBJ, GLB/GLTF.
Material
MaterialTechniqueSet For shaders: only dumps/loads shader bytecode.
GfxImage
snd_alias_list_t
SndCurve
LoadedSound
clipMap_t
ComWorld
GameWorldSp
GameWorldMp
MapEnts
GfxWorld
GfxLightDef
Font_s
MenuList
menuDef_t
LocalizeEntry
WeaponDef
FxEffectDef
FxImpactTable
RawFile
StringTable

IW4 (Call of Duty: Modern Warfare 2)

Asset Type Dumping Support Loading Support Notes
PhysPreset
PhysCollmap
XAnimParts
XModel Model data can be exported to XMODEL_EXPORT/XMODEL_BIN, OBJ, GLB/GLTF.
Material
MaterialPixelShader Only dumps/loads shader bytecode.
MaterialVertexShader Only dumps/loads shader bytecode.
MaterialVertexDeclaration
MaterialTechniqueSet
GfxImage A few special image encodings are not yet supported.
snd_alias_list_t
SndCurve
LoadedSound
clipMap_t
ComWorld
GameWorldSp
GameWorldMp
MapEnts
FxWorld
GfxWorld
GfxLightDef
Font_s
MenuList The output is decompiled. The result will not be the same as the input.
menuDef_t See menulist.
LocalizeEntry
WeaponCompleteDef
FxEffectDef
FxImpactTable
RawFile
StringTable
LeaderboardDef
StructuredDataDefSet The format is custom due to lacking information about original format.
TracerDef
VehicleDef
AddonMapEnts ⁉️ MapEnts String can be exported. Binary data currently not.

IW5 (Call of Duty: Modern Warfare 3)

Asset Type Dumping Support Loading Support Notes
PhysPreset
PhysCollmap
XAnimParts
XModelSurfs
XModel Model data can be exported to XMODEL_EXPORT/XMODEL_BIN, OBJ, GLB/GLTF.
Material
MaterialPixelShader
MaterialVertexShader
MaterialVertexDeclaration
MaterialTechniqueSet
GfxImage A few special image encodings are not yet supported.
snd_alias_list_t
SndCurve
LoadedSound
clipMap_t
ComWorld
GlassWorld
PathData
VehicleTrack
MapEnts
FxWorld
GfxWorld
GfxLightDef
Font_s
MenuList The output is decompiled. The result will not be the same as the input.
menuDef_t See menulist.
LocalizeEntry
WeaponAttachment
WeaponCompleteDef
FxEffectDef
FxImpactTable
SurfaceFxTable
RawFile
ScriptFile ⁉️ ⁉️ Can only be dumped/loaded as binary. Editing is possible with GSC-Tool.
StringTable
LeaderboardDef
StructuredDataDefSet
TracerDef
VehicleDef
AddonMapEnts ⁉️ MapEnts String can be exported. Binary data currently not.

T4 (Call of Duty: World at War)

Asset Type Dumping Support Loading Support Notes
PhysPreset
PhysConstraints
DestructibleDef
XAnimParts
XModel
Material
MaterialTechniqueSet
GfxImage A few special image encodings are not yet supported.
snd_alias_list_t
SndDriverGlobals
LoadedSound
clipMap_t
ComWorld
GameWorldSp
GameWorldMp
MapEnts
GfxWorld
GfxLightDef
Font_s
MenuList
menuDef_t
LocalizeEntry
WeaponDef
FxEffectDef
FxImpactTable
RawFile
StringTable
PackIndex

T5 (Call of Duty: Black Ops)

Asset Type Dumping Support Loading Support Notes
PhysPreset
PhysConstraints
DestructibleDef
XAnimParts
XModel Model data can be exported to XMODEL_EXPORT/XMODEL_BIN, OBJ, GLB/GLTF.
Material
MaterialTechniqueSet For shaders: only dumps/loads shader bytecode.
GfxImage A few special image encodings are not yet supported.
SndBank
SndPatch
clipMap_t
ComWorld
GameWorldSp
GameWorldMp
MapEnts
GfxWorld
GfxLightDef
Font_s
MenuList
menuDef_t
LocalizeEntry
WeaponVariantDef
SndDriverGlobals
FxEffectDef
FxImpactTable
RawFile
StringTable
PackIndex
XGlobals
ddlRoot_t
Glasses
EmblemSet

T6 (Call of Duty: Black Ops II)

Asset Type Dumping Support Loading Support Notes
PhysPreset
PhysConstraints
DestructibleDef
XAnimParts
XModel Model data can be exported to XMODEL_EXPORT/XMODEL_BIN, OBJ, GLB/GLTF.
Material Dumping/Loading is currently possible for materials in their compiled form. There is currently no material pipeline.
MaterialTechniqueSet For shaders: only dumps/loads shader bytecode.
GfxImage A few special image encodings are not yet supported.
SndBank The current implementation is subject to change.
SndPatch
clipMap_t
ComWorld
GameWorldSp
GameWorldMp
MapEnts
GfxWorld
GfxLightDef
Font_s
FontIcon
MenuList
menuDef_t
LocalizeEntry
WeaponVariantDef
WeaponAttachment
WeaponAttachmentUnique
WeaponCamo
SndDriverGlobals
FxEffectDef
FxImpactTable
RawFile
StringTable
LeaderboardDef
XGlobals
ddlRoot_t
Glasses
EmblemSet
ScriptParseTree ⁉️ ⁉️ Can only be dumped/loaded as binary. Editing is possible with GSC-Tool. Plutonium supports loading source files however.
KeyValuePairs Is dumped/loaded as part of the .zone file.
VehicleDef
MemoryBlock
AddonMapEnts
TracerDef
SkinnedVertsDef
Qdb ⁉️ ⁉️ Dumping/Loading is implemented as rawfiles. Their use is currently unknown.
Slug ⁉️ ⁉️ Dumping/Loading is implemented as rawfiles. Their use is currently unknown.
FootstepTableDef
FootstepFXTableDef
ZBarrierDef