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18 lines
505 B
C++
18 lines
505 B
C++
#pragma once
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#include "Dumping/AbstractAssetDumper.h"
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#include "Game/T6/T6.h"
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namespace T6
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{
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class AssetDumperFontIcon final : public AbstractAssetDumper<FontIcon>
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{
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protected:
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bool ShouldDump(XAssetInfo<FontIcon>* asset) override;
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bool CanDumpAsRaw() override;
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std::string GetFileNameForAsset(Zone* zone, XAssetInfo<FontIcon>* asset) override;
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void DumpRaw(AssetDumpingContext& context, XAssetInfo<FontIcon>* asset, std::ostream& stream) override;
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};
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}
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