OpenAssetTools/src/ObjLoading/Game/IW4/AssetLoaders/AssetLoaderGfxImage.cpp
2021-12-29 02:51:33 +01:00

18 lines
416 B
C++

#include "AssetLoaderGfxImage.h"
#include <cstring>
#include "ObjLoading.h"
#include "Game/IW4/IW4.h"
#include "Pool/GlobalAssetPool.h"
using namespace IW4;
void* AssetLoaderGfxImage::CreateEmptyAsset(const std::string& assetName, MemoryManager* memory)
{
auto* image = memory->Create<GfxImage>();
memset(image, 0, sizeof(GfxImage));
image->name = memory->Dup(assetName.c_str());
return image;
}