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OpenAssetTools/src/ObjLoading/Game/IW3/LightDef/LightDefLoaderIW3.h
T
2026-05-16 09:54:22 +02:00

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328 B
C++

#pragma once
#include "Asset/IAssetCreator.h"
#include "Game/IW3/IW3.h"
#include "SearchPath/ISearchPath.h"
#include "Utils/MemoryManager.h"
#include <memory>
namespace light_def
{
std::unique_ptr<AssetCreator<IW3::AssetLightDef>> CreateLoaderIW3(MemoryManager& memory, ISearchPath& searchPath);
} // namespace light_def