2024-04-06 11:46:39 +02:00

19 lines
610 B
C++

#pragma once
#include "Dumping/AbstractAssetDumper.h"
#include "Game/IW5/IW5.h"
#include "InfoString/InfoString.h"
namespace IW5
{
class AssetDumperWeapon final : public AbstractAssetDumper<WeaponCompleteDef>
{
static void CopyToFullDef(const WeaponCompleteDef* weapon, WeaponFullDef* fullDef);
static InfoString CreateInfoString(XAssetInfo<WeaponCompleteDef>* asset);
protected:
bool ShouldDump(XAssetInfo<WeaponCompleteDef>* asset) override;
void DumpAsset(AssetDumpingContext& context, XAssetInfo<WeaponCompleteDef>* asset) override;
};
} // namespace IW5